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Entertainment Computing - ICEC 2012 - 11th International Conference, ICEC 2012, Bremen, Germany, September 26-29, 2012, Proceedings (Paperback, 2012 ed.)
Marc Herrlich, Rainer Malaka, Maic Masuch
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R2,744
Discovery Miles 27 440
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Ships in 18 - 22 working days
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This book constitutes the refereed proceedings of the 11th
International Conference on Entertainment Computing, ICEC 2012,
held in Bremen, Germany, in September 2012. The 21 full papers, 13
short papers, 16 posters, 8 demos, 4 workshops, 1 tutorial and 3
doctoral consortium submissions presented were carefully reviewed
and selected from 115 submissions. The papers are organized in
topical sections on story telling; serious games (learning and
training); self and identity, interactive performance; mixed
reality and 3D worlds; serious games (health and social); player
experience; tools and methods; user interface; demonstrations;
industry demonstration; harnessing collective intelligence with
games; game development and model-driven software development;
mobile gaming, mobile life - interweaving the virtual and the real;
exploring the challenges of ethics, privacy and trust in serious
gaming; open source software for entertainment.
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