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This volume contains the papers presented at the Second
International Sym- sium on Algorithmic Game Theory (SAGT 2009),
which was held on October 18-20, 2009, in Paphos, Cyprus. This
event followed the ?rst, very successful SAGT symposium, which took
place in Paderborn, Germany, last year. The purpose of SAGT is to
bring together researchers from computer s- ence, economics and
mathematics to present and discuss originalresearchat the
intersection of algorithms and game theory. It has been intended to
cover all important areas such as solution concepts, game classes,
computation of equil- riaandmarketequilibria,
algorithmicmechanismdesign, automatedmechanism design,
convergenceandlearningingames, complexityclassesingametheory, -
gorithmicaspectsof?xed-pointtheorems, mechanisms,
incentivesandcoalitions, cost-sharing algorithms, computational
problems in economics, ?nance, decision theory and pricing,
computational social choice, auction algorithms, price of -
archyand its relatives, representationsof games and their
complexity, economic aspects of distributed computing and the
internet, congestion, routing and n- work design and formation
games and game-theoretic approaches to networking problems.
Approximately55submissionstoSAGT2009 werereceived.Eachsubmission
was reviewed by at least three Program Committee members. The
Program Committee decided to accept 29 papers. Out of these, a
small number will be invited to a Special Issue of the Theory of
Computing Systems journal with selected papers from SAGT 2009. The
program of SAGT 2009 featured three invited talks from three
outstanding researchers in algorithmic game theory: Elias
Koutsoupias, Dov Monderer and Mihalis Yannakakis. We are very
grateful toElias,
DovandMihalisforjoiningusinPaphosandfortheirexcellentl
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