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Rapid advances in 3-D scientific visualization have made a major
impact on the display of behavior. The use of 3-D has become a key
component of both academic research and commercial product
development in the field of engineering design. Computer
Visualization presents a unified collection of computer graphics
techniques for the scientific visualization of behavior. The book
combines a basic overview of the fundamentals of computer graphics
with a practitioner-oriented review of the latest 3-D graphics
display and visualization techniques. Each chapter is written by
well-known experts in the field. The first section reviews how
computer graphics visualization techniques have evolved to work
with digital numerical analysis methods. The fundamentals of
computer graphics that apply to the visualization of analysis data
are also introduced. The second section presents a detailed
discussion of the algorithms and techniques used to visualize
behavior in 3-D, as static, interactive, or animated imagery. It
discusses the mathematics of engineering data for visualization, as
well as providing the current methods used for the display of
scalar, vector, and tensor fields. It also examines the more
general issues of visualizing a continuum volume field and
animating the dimensions of time and motion in a state of behavior.
The final section focuses on production visualization capabilities,
including the practical computational aspects of visualization such
as user interfaces, database architecture, and interaction with a
model. The book concludes with an outline of successful practical
applications of visualization, and future trends in scientific
visualization.
Rapid advances in 3-D scientific visualization have made a major
impact on the display of behavior. The use of 3-D has become a key
component of both academic research and commercial product
development in the field of engineering design. Computer
Visualization presents a unified collection of computer graphics
techniques for the scientific visualization of behavior. The book
combines a basic overview of the fundamentals of computer graphics
with a practitioner-oriented review of the latest 3-D graphics
display and visualization techniques. Each chapter is written by
well-known experts in the field. The first section reviews how
computer graphics visualization techniques have evolved to work
with digital numerical analysis methods. The fundamentals of
computer graphics that apply to the visualization of analysis data
are also introduced. The second section presents a detailed
discussion of the algorithms and techniques used to visualize
behavior in 3-D, as static, interactive, or animated imagery. It
discusses the mathematics of engineering data for visualization, as
well as providing the current methods used for the display of
scalar, vector, and tensor fields. It also examines the more
general issues of visualizing a continuum volume field and
animating the dimensions of time and motion in a state of behavior.
The final section focuses on production visualization capabilities,
including the practical computational aspects of visualization such
as user interfaces, database architecture, and interaction with a
model. The book concludes with an outline of successful practical
applications of visualization, and future trends in scientific
visualization.
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