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Showing 1 - 3 of 3 matches in All Departments
This book provides a comprehensive introduction to video traces and their use in networking research. After first providing the basics of digital video and video coding, the book introduces video traces, covering the metrics captured in the traces, the trace generation, as well as the statistical characteristics of the video characterized in the traces.
This book provides a comprehensive introduction to video traces and their use in networking research. After first providing the basics of digital video and video coding, video traces are introduced, covering the metrics captured in the traces, the trace generation, as well as the statistical characteristics of the video characterized in the traces. Attention is then turned to the use of the video traces in networking research, examining the practical aspects of transporting video over Internet Protocol (IP) networks and the simulation of video transport using traces, including the simulations using the offset distortion traces. Software tools and utilities that facilitate the use of video traces in network simulations and other video networking related software tools are also presented.
Tactile Internet with Human-in-the-Loop describes the change from the current Internet, which focuses on the democratization of information independent of location or time, to the Tactile Internet, which democratizes skills to promote equity that is independent of age, gender, sociocultural background or physical limitations. The book promotes the concept of the Tactile Internet for remote closed-loop human-machine interaction and describes the main challenges and key technologies. Current standardization activities in the field for IEEE and IETF are also described, making this book an ideal resource for researchers, graduate students, and industry R&D engineers in communications engineering, electronic engineering, and computer engineering.
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