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Showing 1 - 22 of
22 matches in All Departments
Do you love to play computer games? Have you ever stopped to think
how they are made? Who makes them? What skills do they need? In
this book, you'll find out about: - the very first computer games
to be made and what they were like - the teams of talented people
that make the games you play today - the different games on offer
now and what computer games may be like in years to come - how you
can make your very own computer game! Read this book and get your
GAME ON! Game On! How Computer Games are Made is part of the Astro
range from Rising Stars Reading Planet. Astro books are ideal for
struggling and reluctant readers aged 7-11. Each book is
dual-banded so that children can improve their fluency whilst
enjoying exciting fiction and non-fiction relevant to their age.
Astro books for Venus/Gold band are also highly-decodable so ideal
for extra phonics practice. Reading Planet books have been
carefully levelled to support children in becoming fluent and
confident readers. Each book features useful notes and questions to
support reading at home and develop comprehension skills. Interest
age: 7-8 Reading age: 6-7 years
Discover how your everyday tech works while developing your coding
skills! Smartphones have become an extension of ourselves. We
couldn't live without them. But how do they work? What's inside
them and how are the apps we rely on so much created and designed?
These are the topics explored in Create the Code: Smartphones.
You'll also learn to code your own apps using Scratch and MIT's App
Inventor: create emojis, code a web browser and make your own
selfie filter app! Best of all : you'll get to test them on your
own smartphone! Each book explains the key computer code and
systems that are used to create and control the tech you use
everyday such as the Internet, your smartphone, music and films and
your apps. Step-by-step activities teach you how to create your own
versions on screen with code The series uses Scratch, HTML and
MIT's App Inventor as the coding languages Author Max Wainewright
is a leading authority on teaching kids to code. Perfect for coders
aged 9 and up.
Discover how your everyday tech works while developing your coding
skills! Smartphones have become an extension of ourselves. We
couldn't live without them. But how do they work? What's inside
them and how are the apps we rely on so much created and designed?
These are the topics explored in Create the Code: Smartphones.
You'll also learn to code your own apps using Scratch and MIT's App
Inventor: create emojis, code a web browser and make your own
selfie filter app! Best of all: you'll get to test them on your own
smartphone! Each book explains the key computer code and systems
that are used to create and control the tech you use everyday such
as the Internet, your smartphone, music and films and your apps.
Step-by-step activities teach you how to create your own versions
on screen with code. The series uses Scratch, HTML and MIT's App
Inventor as the coding languages. Author Max Wainewright is a
leading authority on teaching kids to code. Perfect for coders aged
9 and up.
Discover how your everyday tech works while developing your coding
skills! Computer graphics are everywhere! From the icons and
buttons you tap to open and navigate apps to the impressive special
effects in movies, these are created by computers and more or less
complex code. Let's take a look inside how these work and learn to
code our own in Create the Code: Computer Graphics. Using Scratch
and HTML, you'll create a simple drawing app, code an explosion and
even make a 3D model of the Solar System. Each book in the Create
the Code series explains the key computer code and systems that are
used to create and control the tech you use everyday such as the
Internet, your smartphone, music and films and your apps.
Step-by-step activities teach you how to create your own versions
on screen with code. The series uses Scratch, HTML and MIT's App
Inventor as the coding languages. Author Max Wainewright is a
leading authority on teaching kids to code. Perfect for coders aged
9 and up.
A collection of books 1-4 from the series 'How to Code'. Learn a
variety of different coding techniques with this colourful and easy
to follow guide. Discover everything you need to know to get coding
in an instant! Starting with basic coding concepts and using
step-by-step instructions, learn all about loops, variables and
selection - developing your coding skills until you can create a
website, make a game and much more! How to code series helps you
learn coding techniques from basic coding to creating code for
webpages. Book 1 introduces basic coding using step by step
instructions. Book 2 builds on basic coding and introduces loops
and variables. Book 3 takes coding further and explains how to
useselection with 'if' statements. Book 4 develops coding skills
further and explains how to create webpages in HTML. All use step
by step instructions and robot helpers feature throughout to ensure
everything is clear.
Discover how your everyday tech works while developing your coding
skills! Computer graphics are everywhere! From the icons and
buttons you tap to open and navigate apps to the impressive special
effects in movies, these are created by computers and more or less
complex code. Let's take a look inside how these work and learn to
code our own in Create the Code: Computer Graphics. Using Scratch
and HTML, you'll create a simple drawing app, code an explosion and
even make a 3D model of the Solar System. Each book in the Create
the Code series explains the key computer code and systems that are
used to create and control the tech you use everyday such as the
Internet, your smartphone, music and films and your apps.
Step-by-step activities teach you how to create your own versions
on screen with code The series uses Scratch, HTML and MIT's App
Inventor as the coding languages Author Max Wainewright is a
leading authority on teaching kids to code. Perfect for coders aged
9 and up.
Discover how your everyday tech works while developing your coding
skills! The Internet is everywhere, and on it are millions of
websites! But how do they work, what's inside them and how are the
apps we rely on so much created and designed? These are the topics
explored in Create the Code: The Internet. Using Scratch and HTML,
you'll create a different types of web pages, a simple game and
even your own search engine. Each book in the Create the Code
series explains the key computer code and systems that are used to
create and control the tech you use everyday such as the Internet,
your smartphone, music and films and your apps. Step-by-step
activities teach you how to create your own versions on screen with
code The series uses Scratch, HTML and MIT's App Inventor as the
coding languages. Author Max Wainewright is a leading authority on
teaching kids to code. Perfect for coders aged 9 and up.
Discover how your everyday tech works while developing your coding
skills! Sound and video are everywhere! You can watch and listen on
your phone, on your tablet, but can you create them with code and
how are they added to websites? Let's take a look inside how these
work and learn to code our own in Create the Code: Sound and Video.
Using Scratch and HTML, you'll create a simple music sequencer,
code some sound effects and even embed videos into web pages. Each
book in the Create the Code series explains the key computer code
and systems that are used to create and control the tech you use
everyday such as the Internet, your smartphone, music and films and
your apps. Step-by-step activities teach you how to create your own
versions on screen with code The series uses Scratch, HTML and
JavaScript as the coding languages Author Max Wainewright is a
leading authority on teaching kids to code. Perfect for coders aged
9 and up.
Each book goes inside a different machine or technology and explains the key computer code and systems that are controlling them. Step-by-step activities teach you how to create your own versions of these machines on screen, and bring them to life - with code!
The focus is placed on modern technologies that actually use code to work, rather than looking back at steam engines, etc. This will keep the practice of coding firmly in the contemporary.
Each book assumes readers have reasonable general computer skills. The series uses Scratch as the coding language, as this is still the most used, user-friendly and flexible in building projects, however no prior experience of Scratch is expected and each book will include a spread introducing Scratch.
Teachers have always used ICT across the curriculum and are looking for contexts to teach coding in. Kids that are interested in STEAM and the high-interest topics covered, will be engaged by the opportunity to explore the STEAM concepts creatively with code.
Discover how today's amazing inventions and technologies work while developing your coding skills
Recreate the technology that lives in space technology with code. Learn aboutgravity, create a jetpack game, program a spaceship's return to Earth and much more!
Each book goes inside a different machine or technology and explains the key computer code and systems that are controlling them. Step-by-step activities teach you how to create your own versions of these machines on screen, and bring them to life - with code!
The focus is placed on modern technologies that actually use code to work, rather than looking back at steam engines, etc. This will keep the practice of coding firmly in the contemporary.
The series uses Scratch as the coding language, as this is still the most used, user-friendly and flexible in building projects, however no prior experience of Scratch is expected and each book will include an introduction to Scratch.
Perfect for exploring STEAM and other high-interest topics. Great for reader 9 and up.
Introduces kids to the basics of programming with Scratch by
teaching them how to program 25 games. This highly visual
introduction to the language by best selling author Max Wainewright
will have kids coding classic arcade games that use animation and
sound, and integrate core programming fundamentals, like loops,
variables, and functions. Each game tutorial includes an open-ended
exercise for the reader to tackle on their own. Perfect for both
beginning and more experience Scratchers, 25 Scratch Games for Kids
is a surefire way to jumpstart a lifelong passion for programming.
Discover how your everyday tech works while developing your coding
skills! Sound and video are everywhere! You can watch and listen on
your phone, on your tablet, but can you create them with code and
how are they added to websites? Let's take a look inside how these
work and learn to code our own in Create the Code: Sound and Video.
Using Scratch and HTML, you'll create a simple music sequencer,
code some sound effects and even embed videos into web pages. Each
book in the Create the Code series explains the key computer code
and systems that are used to create and control the tech you use
everyday such as the Internet, your smartphone, music and films and
your apps. Step-by-step activities teach you how to create your own
versions on screen with code The series uses Scratch, HTML and
JavaScript as the coding languages Author Max Wainewright is a
leading authority on teaching kids to code. Perfect for coders aged
9 and up.
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