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Engage teens and 'tweens with library programs that nurture
developmental and social needs-and keep young patrons entertained.
Want to get students tuned in, learning, and having fun? Covering
programs ranging from DIY Modern Crafts to CSI Science, these
simple plans will give you all the knowledge you need to create
complete programs for 'tweens and teens-activities that students
will find engaging and entertaining. For each activity, the author
identifies aspects that link to STEAM learning objectives. The
educational ties help students learn about new topics while
fostering the development of important life skills. While the plans
are geared towards public librarians, they can easily be adapted to
the school or home environment so parents, teachers, and anyone
else who works with teens and 'tweens can create and implement
these fun and unique programs. Includes complete plans for more
than a dozen educational and entertaining programs Makes
connections to STEAM and maker programming Provides library
programming guidance from the perspective of a library play
specialist with nearly a decade's experience
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Nadine Gordimer
Paperback
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R367
R340
Discovery Miles 3 400
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