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Rebels and Patriots - Wargaming Rules for North America: Colonies to Civil War (Paperback): Michael Leck, Daniel Mersey Rebels and Patriots - Wargaming Rules for North America: Colonies to Civil War (Paperback)
Michael Leck, Daniel Mersey 1
R398 R323 Discovery Miles 3 230 Save R75 (19%) Ships in 9 - 15 working days

From the first shots at Jumonville Glen to the surrender at Appomattox, Rebels and Patriots allows you to campaign with Wolfe or Montcalm, stand with Tarleton at Cowpens or Washington at Yorktown, or don the blue or grey to fight for Grant or Lee. From the French and Indian War, through the War of Independence and the War of 1812, to the Alamo and the American Civil War, these rules focus on the skirmishes, raids, and small engagements from this era of black powder and bayonet.

Your Company is commanded by your Officer during these tumultuous conflicts. Each battle that your Officer faces allows him to develop new and interesting traits. Does he perform heroically and earn a nom de guerre? Or falter, to be forever known as a yellow-belly? Designed by Michael Leck and Daniel Mersey, with a core system based on the popular Lion Rampant rules, Rebels and Patriots provides all the mechanics and force options needed to recreate the conflicts that forged a nation.

The Pikeman's Lament - Pike and Shot Wargaming Rules (Paperback): Daniel Mersey, Michael Leck The Pikeman's Lament - Pike and Shot Wargaming Rules (Paperback)
Daniel Mersey, Michael Leck; Illustrated by Mark Stacey
R399 R323 Discovery Miles 3 230 Save R76 (19%) Ships in 9 - 15 working days

Recreate the action and drama of 17th Century warfare on your tabletop with The Pikeman's Lament. Start by creating your Officer - is he a natural leader raised from the ranks, the youngest son of a noble family, or an old veteran who has seen too many battles? As you campaign, your Officer will win honour and gain promotion, acquiring traits that may help lead his men to victory. Before each skirmish, your Officer must raise his Company from a wide range of unit options - should he lean towards hard-hitting heavy cavalry or favour solid, defensively minded infantry? Companies are typically formed from 6-8 units, each made up of either 6 or 12 figures, and quick, decisive, and dramatic games are the order of the day. With core mechanics based on Daniel Mersey's popular Lion Rampant rules, The Pikeman's Lament captures the military flavour of the 17th Century, and allows you to recreate skirmishes and raids from conflicts such as the Thirty Years' War, the English Civil Wars, and the Great Northern War.

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