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Advances in sensing, signal processing, and computer technology during the past half century have stimulated numerous attempts to design general-purpose ma chines that see. These attempts have met with at best modest success and more typically outright failure. The difficulties encountered in building working com puter vision systems based on state-of-the-art techniques came as a surprise. Perhaps the most frustrating aspect of the problem is that machine vision sys tems cannot deal with numerous visual tasks that humans perform rapidly and effortlessly. In reaction to this perceived discrepancy in performance, various researchers (notably Marr, 1982) suggested that the design of machine-vision systems should be based on principles drawn from the study of biological systems. This "neuro morphic" or "anthropomorphic" approach has proven fruitful: the use of pyramid (multiresolution) image representation methods in image compression is one ex ample of a successful application based on principles primarily derived from the study of biological vision systems. It is still the case, however, that the perfor of computer vision systems falls far short of that of the natural systems mance they are intended to mimic, suggesting that it is time to look even more closely at the remaining differences between artificial and biological vision systems."
Advances in sensing, signal processing, and computer technology during the past half century have stimulated numerous attempts to design general-purpose ma chines that see. These attempts have met with at best modest success and more typically outright failure. The difficulties encountered in building working com puter vision systems based on state-of-the-art techniques came as a surprise. Perhaps the most frustrating aspect of the problem is that machine vision sys tems cannot deal with numerous visual tasks that humans perform rapidly and effortlessly. In reaction to this perceived discrepancy in performance, various researchers (notably Marr, 1982) suggested that the design of machine-vision systems should be based on principles drawn from the study of biological systems. This "neuro morphic" or "anthropomorphic" approach has proven fruitful: the use of pyramid (multiresolution) image representation methods in image compression is one ex ample of a successful application based on principles primarily derived from the study of biological vision systems. It is still the case, however, that the perfor of computer vision systems falls far short of that of the natural systems mance they are intended to mimic, suggesting that it is time to look even more closely at the remaining differences between artificial and biological vision systems."
This book provides an introduction into both computational models
and experimental paradigms that are concerned with sensory cue
integration both within and between sensory modalities.
Importantly, across behavioral, electrophysiological and
theoretical approaches, Bayesian statistics is emerging as a common
language in which cue-combination problems can be expressed. This
book focuses on the emerging probabilistic way of thinking about
these problems. These approaches derive from the realization that
all our sensors are noisy and moreover are often affected by
ambiguity. For example, mechanoreceptor outputs are variable and
they cannot distinguish if a perceived force is caused by the
weight of an object or by force we are producing ourselves. The
computational approaches described in this book aim at formalizing
the uncertainty of cues. They describe cue combination as the
nervous system's attempt to minimize uncertainty in its estimates
and to choose successful actions. Some computational approaches
described in the chapters of this book are concerned with the
application of such statistical ideas to real-world cue-combination
problems, such as shape and depth perception. Other parts of the
book ask how uncertainty may be represented in the nervous system
and used for cue combination.
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