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Showing 1 - 6 of 6 matches in All Departments

It's in the Bag - A New, Easy, Affordable, and Doable Approach to Food Storage (Paperback): Michelle Snow, Trent Snow It's in the Bag - A New, Easy, Affordable, and Doable Approach to Food Storage (Paperback)
Michelle Snow, Trent Snow
R477 R401 Discovery Miles 4 010 Save R76 (16%) Ships in 10 - 15 working days
Michael Snow: My Mother's Collection of Photographs (Hardcover): Michael Snow Michael Snow: My Mother's Collection of Photographs (Hardcover)
Michael Snow; Afterword by Martha Langford
R1,168 Discovery Miles 11 680 Ships in 12 - 17 working days
Michael Snow: Sequences - A History of His Art (Hardcover): Michael Snow Michael Snow: Sequences - A History of His Art (Hardcover)
Michael Snow; Edited by Gloria Moure; Text written by Bruce Jenkins, Michael Snow
R1,819 R1,303 Discovery Miles 13 030 Save R516 (28%) Ships in 12 - 17 working days

Canadian artist Michael Snow (born 1929) has been a central figure in North American postwar art; his influential films, such as Wavelength, rank alongside those of avant-garde auteurs such as Stan Brakhage and Gregory Markopoulos. Sequences is a complete monograph of this contemporary Renaissance man, who characterizes his oeuvre thus: my paintings are done by a filmmaker, sculpture by a musician, films by a painter, music by a filmmaker, paintings by a sculptor, sculpture by a filmmaker, films by a musician, music by a sculptor. Accordingly, Snow's texts acknowledge the difficulties an artist faces in approaching multiple disciplines. Across 17 chapters, the artist offers a complete overview of his own work--an editorial task with which he is intimately familiar after having produced several remarkable artists' books. At almost 400 pages, this hardcover is a tour- de-force on and by one of the most outstanding artists of our time.

A Girl Named Chosen - The Story Must Be Told (Paperback): Michelle Snow A Girl Named Chosen - The Story Must Be Told (Paperback)
Michelle Snow; Illustrated by Andre Howard; Edited by Par B
R224 Discovery Miles 2 240 Ships in 10 - 15 working days
Rematerializing Colour - From Concept to Substance (Hardcover): Diana Young Rematerializing Colour - From Concept to Substance (Hardcover)
Diana Young; Contributions by Alan Costall, Jennifer Deger, Mary Eagle, Jennifer L Biddle, …
R2,559 Discovery Miles 25 590 Ships in 10 - 15 working days

Colour is largely assumed to be already in the world, a natural universal that everyone, everywhere understands. Yet cognitive scientists routinely tell us that colour is an illusion, and a private one for each of us; neither social nor material, it is held to be a product of individual brains and eyes rather than an aspect of things. This collection seeks to challenge these assumptions and examine their far-reaching consequences, arguing that colour is about practical involvement in the world, not a finalized set of theories, and getting to know colour is relative to the situation one is in – both ecologically and environmentally. Specialists from the fields of anthropology, psychology, cinematography, art history and linguistics explore the depths of colour in relation to light and movement, memory and landscape, language and narrative, in case studies with an emphasis on Australian First Peoples, but ranging as far afield as Russia and First Nations in British Columbia. What becomes apparent, is not only the complex but important role of colours in socializing the world; but also that the concept of colour only exists in some times and cultures. It should not be forgotten that the Munsell Chart, with its construction of colours as mathematical coordinates of hues, value and chroma, is not an abstraction of universals, as often claimed, but is itself a cultural artefact.

Game Programming with Silverlight (Paperback, International Edition): Michael Snow Game Programming with Silverlight (Paperback, International Edition)
Michael Snow
R1,188 R206 Discovery Miles 2 060 Save R982 (83%) Ships in 9 - 15 working days

Learn to program fun and challenging games using Silverlight, a rich, web-based application that is ideal for rapid, casual game development. "Game Programming with Silverlight" shows anyone interested in game design and development how to build web-based games using any of the major operating systems and browsers. This comprehensive guide walks readers through every feature of Silverlight used in game creation. You'll get an introduction to Silverlight 3 and all of its cool features. After you're comfortable with the application you'll learn how to create your game world, add objects and animate them, incorporate sound and music, network your game and make it multiplayer, and more! Each chapter covers a wide range of topics that you can leverage to build just about any type of game using Silverlight.

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