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Make motion capture part of your graphics and effects arsenal. This
introduction to motion capture principles and techniques delivers a
working understanding of today's state-of-the-art systems and
workflows without the arcane pseudocodes and equations. Learn about
the alternative systems, how they have evolved, and how they are
typically used, as well as tried-and-true workflows that you can
put to work for optimal effect. Demo files and tutorials provided
on the downloadable resources deliver first-hand experience with
some of the core processes.
Make motion capture part of your graphics and effects arsenal. This
introduction to motion capture principles and techniques delivers a
working understanding of today's state-of-the-art systems and
workflows without the arcane pseudocodes and equations. Learn about
the alternative systems, how they have evolved, and how they are
typically used, as well as tried-and-true workflows that you can
put to work for optimal effect. Demo files and tutorials provided
on the companion CD deliver first-hand experience with some of the
core processes.
* An accessible introduction to motion capture principles and
techniques that does not require a computer science
background
* A survey of the state-of-the-art hardware and software tools,
workflows and techniques.
* A CD with sample motion capture data, clips, scripts, and
Maya/Motion Builder turorials.
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Nadine Gordimer
Paperback
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R205
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Discovery Miles 1 640
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