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Much like his novels, Steve Erickson (b. 1950) exists on the
periphery of our perception, a shadow figure lurking on the
margins, threatening to break through, but never fully emerging.
Despite receiving prestigious honors, Erickson has remained a
subterranean literary figure, receiving effusive praise from his
fans, befuddled or cautious assessments from reviewers, and scant
scholarly attention. Erickson's obscurity comes in part from the
difficulty of categorizing his work within current trends in
fiction, and in part from the wide variety of concerns that
populate his writing: literature, music, film, politics, history,
time, and his fascination with his home city of Los Angeles. His
dream-fueled blend of European modernism, American pulp, and
paranoid late-century postmodernism makes him essential to an
appreciation of the last forty years of American fiction but
difficult to classify neatly within that same realm. He is at once
thoroughly of his time and distinctly outside it. In these
twenty-four interviews Erickson clarifies how his aesthetic and
political visions are inextricable from each other. He diagnoses
the American condition since World War II, only to reveal that
America's triumphs and failures have been consistent since its
inception-and that he presciently described decades ago certain
features of our present. Additionally, the interviews expose the
remarkable consistency of Erickson's vision over time while
simultaneously capturing the new threads that appear in his later
fiction as they emerge in his thought. Conversations with Steve
Erickson will deepen readers' understanding of how Erickson's books
work-and why this utterly singular writer deserves greater
attention.
Although nearly every other television form or genre has undergone
a massive critical and popular reassessment or resurgence in the
past twenty years, the game show's reputation has remained both
remarkably stagnant and remarkably low. Scholarship on game shows
concerns itself primarily with the history and aesthetics of the
form, and few works assess the influence the format has had on
American society or how the aesthetics and rhythms of contemporary
life model themselves on the aesthetics and rhythms of game shows.
In Truth and Consequences: Game Shows in Fiction and Film, author
Mike Miley seeks to broaden the conversation about game shows by
studying how they are represented in fiction and film. Writers and
filmmakers find the game show to be the ideal metaphor for life in
a media-saturated era, from selfhood to love to family to state
power. The book is divided into "rounds," each chapter looking at
different themes that books and movies explore via the game show.
By studying over two dozen works of fiction and film-bestsellers,
blockbusters, disasters, modern legends, forgotten gems, award
winners, self-published curios, and everything in between-Truth and
Consequences argues that game shows offer a deeper understanding of
modern-day America, a land of high-stakes spectacle where a
game-show host can become president of the United States.
Much like his novels, Steve Erickson (b. 1950) exists on the
periphery of our perception, a shadow figure lurking on the
margins, threatening to break through, but never fully emerging.
Despite receiving prestigious honors, Erickson has remained a
subterranean literary figure, receiving effusive praise from his
fans, befuddled or cautious assessments from reviewers, and scant
scholarly attention. Erickson's obscurity comes in part from the
difficulty of categorizing his work within current trends in
fiction, and in part from the wide variety of concerns that
populate his writing: literature, music, film, politics, history,
time, and his fascination with his home city of Los Angeles. His
dream-fueled blend of European modernism, American pulp, and
paranoid late-century postmodernism makes him essential to an
appreciation of the last forty years of American fiction but
difficult to classify neatly within that same realm. He is at once
thoroughly of his time and distinctly outside it. In these
twenty-four interviews Erickson clarifies how his aesthetic and
political visions are inextricable from each other. He diagnoses
the American condition since World War II, only to reveal that
America's triumphs and failures have been consistent since its
inception-and that he presciently described decades ago certain
features of our present. Additionally, the interviews expose the
remarkable consistency of Erickson's vision over time while
simultaneously capturing the new threads that appear in his later
fiction as they emerge in his thought. Conversations with Steve
Erickson will deepen readers' understanding of how Erickson's books
work-and why this utterly singular writer deserves greater
attention.
Although nearly every other television form or genre has undergone
a massive critical and popular reassessment or resurgence in the
past twenty years, the game show's reputation has remained both
remarkably stagnant and remarkably low. Scholarship on game shows
concerns itself primarily with the history and aesthetics of the
form, and few works assess the influence the format has had on
American society or how the aesthetics and rhythms of contemporary
life model themselves on the aesthetics and rhythms of game shows.
In Truth and Consequences: Game Shows in Fiction and Film, author
Mike Miley seeks to broaden the conversation about game shows by
studying how they are represented in fiction and film. Writers and
filmmakers find the game show to be the ideal metaphor for life in
a media-saturated era, from selfhood to love to family to state
power. The book is divided into "rounds," each chapter looking at
different themes that books and movies explore via the game show.
By studying over two dozen works of fiction and film-bestsellers,
blockbusters, disasters, modern legends, forgotten gems, award
winners, self-published curios, and everything in between-Truth and
Consequences argues that game shows offer a deeper understanding of
modern-day America, a land of high-stakes spectacle where a
game-show host can become president of the United States.
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