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Rawr A Series of Monstrous Malevolence TPK Games is proud to bring
you a another installment of our dark and sinister series all about
monstrous malevolence We have lovingly entitled it 'Rawr ', and it
is a series all about monsters, and not just new monsters -- but
what makes them tick. What makes a monster scary? How can you bring
fresh new content to truly make your beasties come alive? We
explore new themes each volume and give you new options for your
monsters. Options that will allow you to adapt your creatures and
give your players a definite surprise at the game table. We want to
give you that element of surprise and horror you felt the first
time you fell prey to a mimic while looting that overflowing chest
of treasure, or contracted mummy rot. Yeah, we're like that. Volume
Two: Flame & Wrath Our second volume is 65 pages of draconic
'Flame & Wrath.' Within is our monstrous advice section,
allowing you to get into the head of your dragons. New options are
presented for the dragons themselves, including dragon barding,
embedding treasure in their scales and the aberrant template,
allowing dragons to have mutated colors, throwing off their
hunters. Give your dragons any of the 15 new draconic feats or 7
new traits. What about players or monsters with draconic
bloodlines? We have you covered. We have major and minor bloodlines
for all the chromatic and metallic dragons. There's also 90 feats
to enhance your bloodline abilities Of course, we wouldn't let you
go without giving you 5 new draconic creatures too. Grab this
awesome sourcebook now and breath new life into your dragons. Build
a paladin with the gold dragon bloodline. Create a wyvern with the
red dragon bloodline template. Create a blue dragon with the
aberrant template and look like a brass dragon. It's time to set
the world on fire...
Small and Mighty (and sometimes mighty small) There are no such
things as lesser draconic kin, but lurking among the further
branches of the dragon's family tree are many strange and wondrous
creatures perhaps less powerful than their cousins but no less
crafty or formidable. Shaped by their environment and powerful
shapers of it, drakes interact with humans and other races a great
deal, and from such relationships and rivalries are great
adventures born The Book of Drakes takes you on a guided tour of
the workings and habits of these enigmatic and oft-overlooked
creatures. Herein you'll discover More than 20 drakes ready for
play, including the crag drake, moon drake, and alehouse drake
Beautiful full-color illustrations by Hugo Solis Drake spells,
feats, familiars, and abilities A system for building your own
drakes for any party of any level, in any environment From Midgard
to your home setting, drakes provide unique adversaries, unusual
companions, and compelling NPCs. Don't miss this chance to push
your game to the next level.
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Nadine Gordimer
Paperback
(2)
R383
R318
Discovery Miles 3 180
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