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Floating-point arithmetic is the most widely used way of
implementing real-number arithmetic on modern computers. However,
making such an arithmetic reliable and portable, yet fast, is a
very difficult task. As a result, floating-point arithmetic is far
from being exploited to its full potential. This handbook aims to
provide a complete overview of modern floating-point arithmetic. So
that the techniques presented can be put directly into practice in
actual coding or design, they are illustrated, whenever possible,
by a corresponding program. The handbook is designed for
programmers of numerical applications, compiler designers,
programmers of floating-point algorithms, designers of arithmetic
operators, and more generally, students and researchers in
numerical analysis who wish to better understand a tool used in
their daily work and research.
Floating-point arithmetic is the most widely used way of
implementing real-number arithmetic on modern computers. However,
making such an arithmetic reliable and portable, yet fast, is a
very difficult task. As a result, floating-point arithmetic is far
from being exploited to its full potential. This handbook aims to
provide a complete overview of modern floating-point arithmetic. So
that the techniques presented can be put directly into practice in
actual coding or design, they are illustrated, whenever possible,
by a corresponding program. The handbook is designed for
programmers of numerical applications, compiler designers,
programmers of floating-point algorithms, designers of arithmetic
operators, and more generally, students and researchers in
numerical analysis who wish to better understand a tool used in
their daily work and research.
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