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Based on the technical accumulation and practice of Huawei iLab in
the Cloud VR field, this book systematically describes the
advantages of Cloud VR technologies; technical requirements on
clouds, networks, and terminals as well as solution implementation;
Cloud VR experience evaluation baselines and methods; and current
business practices. Cloud VR introduces cloud computing and cloud
rendering to VR services. With fast and stable networks,
cloud-based display output and audio output are coded, compressed,
and transmitted to user terminals, implementing cloud-based VR
service content and content rendering. Cloud VR has stringent
requirements on bandwidth and latency, making it a proficient
application for 5G and gigabit home broadband networks in the era
of "dual G". As the first advocate of Cloud VR, Huawei iLab
developed the first prototype of the Cloud VR technical solution,
initiated the industry's first Cloud VR industry cooperation plan -
VR OpenLab with partners - and incubated the world's first Cloud VR
commercial project with China Mobile Fujian. Cloud VR: Technology
and Application is the first official publication of Huawei iLab's
research and practice achievements. It systematically and
thoroughly introduces the Cloud VR concept, solution architecture,
key technologies, and business practices and is of great value in
academic and social applications. This book is easy to understand,
practical, and suitable for VR vendors, VR technology enthusiasts,
carriers, network vendors, cloud service providers, universities,
and other enterprises and scientific research institutes.
Based on the technical accumulation and practice of Huawei iLab in
the Cloud VR field, this book systematically describes the
advantages of Cloud VR technologies; technical requirements on
clouds, networks, and terminals as well as solution implementation;
Cloud VR experience evaluation baselines and methods; and current
business practices. Cloud VR introduces cloud computing and cloud
rendering to VR services. With fast and stable networks,
cloud-based display output and audio output are coded, compressed,
and transmitted to user terminals, implementing cloud-based VR
service content and content rendering. Cloud VR has stringent
requirements on bandwidth and latency, making it a proficient
application for 5G and gigabit home broadband networks in the era
of "dual G". As the first advocate of Cloud VR, Huawei iLab
developed the first prototype of the Cloud VR technical solution,
initiated the industry's first Cloud VR industry cooperation plan -
VR OpenLab with partners - and incubated the world's first Cloud VR
commercial project with China Mobile Fujian. Cloud VR: Technology
and Application is the first official publication of Huawei iLab's
research and practice achievements. It systematically and
thoroughly introduces the Cloud VR concept, solution architecture,
key technologies, and business practices and is of great value in
academic and social applications. This book is easy to understand,
practical, and suitable for VR vendors, VR technology enthusiasts,
carriers, network vendors, cloud service providers, universities,
and other enterprises and scientific research institutes.
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