|
Showing 1 - 3 of
3 matches in All Departments
Emotions and Affect in Human Factors and Human-Computer Interaction
is a complete guide for conducting affect-related research and
design projects in H/F and HCI domains. Introducing necessary
concepts, methods, approaches, and applications, the book
highlights how critical emotions and affect are to everyday life
and interaction with cognitive artifacts. The text covers the basis
of neural mechanisms of affective phenomena, as well as
representative approaches to Affective Computing, Kansei
Engineering, Hedonomics, and Emotional Design. The methodologies
section includes affect induction techniques, measurement
techniques, detection and recognition techniques, and regulation
models and strategies. The application chapters discuss various H/F
and HCI domains: product design, human-robot interaction,
behavioral health and game design, and transportation. Engineers
and designers can learn and apply psychological theories and
mechanisms to account for their affect-related research and can
develop their own domain-specific theory. The approach outlined in
this handbook works to close the existing gap between the
traditional affect research and the emerging field of affective
design and affective computing.
This book is dedicated to user experience design for automated
driving to address humane aspects of automated driving, e.g.,
workload, safety, trust, ethics, and acceptance. Automated driving
has experienced a major development boost in recent years. However,
most of the research and implementation has been technology-driven,
rather than human-centered. The levels of automated driving have
been poorly defined and inconsistently used. A variety of
application scenarios and restrictions has been ambiguous. Also, it
deals with human factors, design practices and methods, as well as
applications, such as multimodal infotainment, virtual reality,
augmented reality, and interactions in and outside users. This book
aims at 1) providing engineers, designers, and practitioners with a
broad overview of the state-of-the-art user experience research in
automated driving to speed-up the implementation of automated
vehicles and 2) helping researchers and students benefit from
various perspectives and approaches to generate new research ideas
and conduct more integrated research.
This book is dedicated to user experience design for automated
driving to address humane aspects of automated driving, e.g.,
workload, safety, trust, ethics, and acceptance. Automated driving
has experienced a major development boost in recent years. However,
most of the research and implementation has been technology-driven,
rather than human-centered. The levels of automated driving have
been poorly defined and inconsistently used. A variety of
application scenarios and restrictions has been ambiguous. Also, it
deals with human factors, design practices and methods, as well as
applications, such as multimodal infotainment, virtual reality,
augmented reality, and interactions in and outside users. This book
aims at 1) providing engineers, designers, and practitioners with a
broad overview of the state-of-the-art user experience research in
automated driving to speed-up the implementation of automated
vehicles and 2) helping researchers and students benefit from
various perspectives and approaches to generate new research ideas
and conduct more integrated research.
|
You may like...
Loot
Nadine Gordimer
Paperback
(2)
R367
R340
Discovery Miles 3 400
|