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Face Detection and Gesture Recognition for Human-Computer Interaction (Hardcover): Ming-Hsuan Yang, Narendra Ahuja Face Detection and Gesture Recognition for Human-Computer Interaction (Hardcover)
Ming-Hsuan Yang, Narendra Ahuja
R2,900 Discovery Miles 29 000 Ships in 10 - 15 working days

Traditionally, scientific fields have defined boundaries, and scientists work on research problems within those boundaries. However, from time to time those boundaries get shifted or blurred to evolve new fields. For instance, the original goal of computer vision was to understand a single image of a scene, by identifying objects, their structure, and spatial arrangements. This has been referred to as image understanding. Recently, computer vision has gradually been making the transition away from understanding single images to analyzing image sequences, or video understanding. Video understanding deals with understanding of video sequences, e. g., recognition of gestures, activities, facial expressions, etc. The main shift in the classic paradigm has been from the recognition of static objects in the scene to motion-based recognition of actions and events. Video understanding has overlapping research problems with other fields, therefore blurring the fixed boundaries. Computer graphics, image processing, and video databases have obvious overlap with computer vision. The main goal of computer graphics is to gener ate and animate realistic looking images, and videos. Researchers in computer graphics are increasingly employing techniques from computer vision to gen erate the synthetic imagery. A good example of this is image-based rendering and modeling techniques, in which geometry, appearance, and lighting is de rived from real images using computer vision techniques. Here the shift is from synthesis to analysis followed by synthesis."

Face Detection and Gesture Recognition for Human-Computer Interaction (Paperback, Softcover reprint of the original 1st ed.... Face Detection and Gesture Recognition for Human-Computer Interaction (Paperback, Softcover reprint of the original 1st ed. 2001)
Ming-Hsuan Yang, Narendra Ahuja
R2,761 Discovery Miles 27 610 Ships in 10 - 15 working days

With the ubiquity of new information technology and media, more effective and friendly methods for human computer interaction (HCI) are being developed which do not rely on traditional devices such as keyboards, mice and displays. The first step for any intelligent HCI system is face detection, and one of most friendly HCI systems is hand gesture. Face Detection and Gesture Recognition for Human-Computer Interaction introduces the frontiers of vision-based interfaces for intelligent human computer interaction with focus on two main issues: face detection and gesture recognition. The first part of the book reviews and discusses existing face detection methods, followed by a discussion on future research. Performance evaluation issues on the face detection methods are also addressed. The second part discusses an interesting hand gesture recognition method based on a generic motion segmentation algorithm. The system has been tested with gestures from American Sign Language with promising results. We conclude this book with comments on future work in face detection and hand gesture recognition.Face Detection and Gesture Recognition for Human-Computer Interaction will interest those working in vision-based interfaces for intelligent human computer interaction. It also contains a comprehensive survey on existing face detection methods, which will serve as the entry point for new researchers embarking on such topics. Furthermore, this book also covers in-depth discussion on motion segmentation algorithms and applications, which will benefit more seasoned graduate students or researchers interested in motion pattern recognition.

Motion and Structure from Image Sequences (Paperback, Softcover reprint of the original 1st ed. 1993): Juyang Weng, Thomas S.... Motion and Structure from Image Sequences (Paperback, Softcover reprint of the original 1st ed. 1993)
Juyang Weng, Thomas S. Huang, Narendra Ahuja
R2,836 Discovery Miles 28 360 Ships in 10 - 15 working days

Motion and Structure from Image Sequences is invaluable reading for researchers, graduate students, and practicing engineers dealing with computer vision. It presents a balanced treatment of the theoretical and practical issues, including very recent results - some of which are published here for the first time. The topics covered in detail are: - image matching and optical flow computation - structure from stereo - structure from motion - motion estimation - integration of multiple views - motion modeling and prediction Aspects such as uniqueness of the solution, degeneracy conditions, error analysis, stability, optimality, and robustness are also investigated. These details together with the fact that the algorithms are accessible without necessarily studying the rest of the material, make this book particularly attractive to practitioners.

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