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• Reprint of a rare book • Includes extensive editorial commentary to assist with research and learning • There is a rising interest in women’s writing, so this volume will appeal to many students and researchers
Thomas Bailey sighs over a portrait of his adored Ethelinda Tit, but he faces an insurmountable obstacle to his passion: Ethelinda died two hundred years ago Yet things appear to be looking up for Thomas when he meets young Miss Annabella Tit, Ethelinda's descendant. But a sinister Armenian merchant has other plans, denouncing Thomas to a secret tribunal and kidnapping Annabella to a den of robbers. And that's just the beginning. In a surreal and hilarious series of adventures, Thomas will find himself drowned, hanged, and captured by Napoleon, while Annabella is repeatedly imprisoned, escaping with the aid of a talking frog and perhaps the strangest disguise in all of fiction. "Love and Horror" (1812) is a bizarre and comical pastiche of the Gothic novel in vogue at the beginning of the nineteenth century. Long forgotten and out of print since 1815, this new edition restores this delightful book to its rightful place alongside other more famous parodies of the Gothic novel, such as Barrett's "The Heroine," Austen's "Northanger Abbey," and Peacock's "Nightmare Abbey." This edition features a new introduction and notes by Natalie Neill.
Gothic Mash-Ups explores the role of intertextuality in Gothic storytelling through the analysis of texts from diverse periods and media. Drawing on recent scholarship on Gothic remix and adaptation, the contributors examine crossover fictions, multi-source film and comic book adaptations, neo-Victorian pastiches, performance magic, monster mashes, and intertextual Gothic works of various kinds. Their chapters investigate many critical issues related to Gothic mash-up, including authorship, originality, intellectual property, fandom, commercialization, and canonicity. Although varied in approach, the chapters all explore how Gothic storytellers make new stories out of older ones, relying on a mix of appropriation and innovation. Covering many examples of mash-up, from nineteenth-century Gothic novels to twenty-first-century video games and interactive fiction, this collection builds from the premise that the Gothic is a fundamentally hybrid genre.
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