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Despite widespread interest in virtual reality, research and
development efforts in synthetic environments (SE)?the field
encompassing virtual environments, teleoperation, and hybrids?have
remained fragmented. Virtual Reality is the first integrated
treatment of the topic, presenting current knowledge along with
thought-provoking vignettes about a future where SE is commonplace.
This volume discusses all aspects of creating a system that will
allow human operators to see, hear, smell, taste, move about, give
commands, respond to conditions, and manipulate objects effectively
in a real or virtual environment. The committee of computer
scientists, engineers, and psychologists on the leading edge of SE
development explores the potential applications of SE in the areas
of manufacturing, medicine, education, training, scientific
visualization, and teleoperation in hazardous environments. The
committee also offers recommendations for development of improved
SE technology, needed studies of human behavior and evaluation of
SE systems, and government policy and infrastructure. Table of
Contents FRONT MATTER Executive Summary PART I OVERVIEW PART II
RESEARCH AND TECHNOLOGY 1 Some Psychological Considerations 2 The
Visual Channel 3 The Auditory Channel 4 Haptic Interfaces 5
Position Tracking and Mapping 6 Whole-Body Motion, Motion Sickness,
and Locomotion Interfaces 7 Speech, Physiology, and Other Interface
Components 8 Computer Hardware and Software for the Generation of
Virtual Environments 9 Telerobotics 10 Networking and
Communications 11 Evaluation of Synthetic Environment Systems PART
III APPLICATIONS 12 Specific Applications of SE Systems References
APPENDIXES A Biographical Sketches B Contributors Index
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