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Intelligent Communication Systems - Toward Constructing Human Friendly Communication Environment (Hardcover): Nobuyoshi... Intelligent Communication Systems - Toward Constructing Human Friendly Communication Environment (Hardcover)
Nobuyoshi Terashima
R1,519 Discovery Miles 15 190 Ships in 10 - 15 working days

This book offers a thorough review of research on intelligent communication systems, focusing on the applications of artificial intelligence to telecommunications that help realize user-friendly interfaces.
Intelligent Communication Systems presents the direct result of more than a decade of the author's experiences, research activity, and education in applying artificial intelligence to telecommunications technology. In this book, several fundamental research areas are covered. Some of the areas covered are human-friendly interfaces for telecommunication services with such concepts as Telesensation and HyperReality, computer vision, and the telecommunication description method based on state space. In artificial intelligence research state space is the set of all attainable states of a problem and the possible alternative courses of action to determine the best solution to the problem.

Advanced IT Tools - IFIP World Conference on IT Tools 2-6 September 1996, Canberra, Australia (Hardcover, 1996 ed.): Nobuyoshi... Advanced IT Tools - IFIP World Conference on IT Tools 2-6 September 1996, Canberra, Australia (Hardcover, 1996 ed.)
Nobuyoshi Terashima, Edward Altman
R5,461 Discovery Miles 54 610 Ships in 18 - 22 working days

TRACK 1: Innovative Applications in the Public Sector The integration of multimedia based applications and the information superhighway fundamentally concerns the creation of a communication technology to support the ac tivities of people. Communication is a profoundly social activity involving interactions among groups or individuals, common standards of exchange, and national infrastruc tures to support telecommunications activities. The contributions of the invited speakers and others in this track begin to explore the social dimension of communication within the context of integrated, information systems for the public sector. Interactions among businesses and households are described by Ralf Strauss through the development within a real community of a "wired city" with information and electronic services provided by the latest telecommunications technologies. A more specific type of interaction between teacher and student forms the basis of education. John Tiffin demonstrates how virtual classrooms can be used to augment the educational process. Carl Loeffler presents yet another perspective on interaction through the integration of A-life and agent technologies to investigate the dynamics of complex behaviors within networked simulation environments. Common standards for communication in the form of electronic documents or CSCW (Computer Supported Cooperative Work), according to Roland Traunmiiller, provide en abling technologies for a paradigm shift in the management of organizations. As pointed out by William Olle, the impact of standardization work on the future of information technology depends critically upon the interoperability of software systems."

HyperReality - Paradigm for the Third Millenium (Hardcover): Nobuyoshi Terashima, John Tiffin HyperReality - Paradigm for the Third Millenium (Hardcover)
Nobuyoshi Terashima, John Tiffin
R2,578 R1,247 Discovery Miles 12 470 Save R1,331 (52%) Ships in 10 - 15 working days


'HyperReality is a technological capability like nanotechnology, human cloning and artificial intelligence. Like them, it does not as yet exist in the sense of being clearly demonstrable and publicly available. Like them, it is maturing in laboratories where the question "if" has been replaced by the question "when?" and like them, the implications of its appearance as a basic infrastructure technology are profound and merit careful consideration.' - Nobuyoshi Terashima
What comes after the Internet? Imagine a world where it is difficult to tell if the person standing next to you is real or a virtual reality, and whether they have human intelligence or artificial intelligence; a world where people can appear to be anything they want to be. HyperReality makes this possible.
HyperReality: Paradigm for the Third Millenium offers a window into the world of the future, an interface between the natural and artificial. Nobuyoshi Terashima led the team that developed the prototype for HyperReality at Japan's ATT laboratories. John Tiffin studied they way HyperReality would create a new communications paradigm. Together with a stellar list of contributors from around the globe who are engaged in researching different aspects of HyperReality, they offer the first account of this extraordinary technology and its implications.
This fascinating book explores the defining features of HyperReality: what it is, how it works and how it could become to the information society what mass media was to the industrial society. It describes ongoing research into areas such as the design of virtual worlds and virtual humans, and the role of intelligent agents. It looks at applications and ways in which HyperReality may impact on fields such as translation, medicine, education, entertainment and leisure. What are its implications for lifestyles and work, for women and the elderly? Will we grow to prefer the virtual worlds we create to the physical world we adapt to?
HyperReality at the beginning of the Third Millennium is like steam power at the beginning of the Nineteenth Century and radio at the start of the Twentieth Century, an idea that has been shown to work but has yet to be applied. This book is for anyone concerned about the future and the effects of technology on our lives.

HyperReality - Paradigm for the Third Millenium (Paperback, New): Nobuyoshi Terashima, John Tiffin HyperReality - Paradigm for the Third Millenium (Paperback, New)
Nobuyoshi Terashima, John Tiffin
R754 Discovery Miles 7 540 Ships in 10 - 15 working days

'HyperReality is a technological capability like nanotechnology, human cloning and artificial intelligence. Like them, it does not as yet exist in the sense of being clearly demonstrable and publicly available. Like them, it is maturing in laboratories where the question "if" has been replaced by the question "when?" and like them, the implications of its appearance as a basic infrastructure technology are profound and merit careful consideration.' - Nobuyoshi Terashima
What comes after the Internet? Imagine a world where it is difficult to tell if the person standing next to you is real or a virtual reality, and whether they have human intelligence or artificial intelligence; a world where people can appear to be anything they want to be. HyperReality makes this possible.
HyperReality offers a window into the world of the future, an interface between the natural and artificial. Nobuyoshi Terashima led the team that developed the prototype for HyperReality at Japan's ATT laboratories. John Tiffin studied they way HyperReality would create a new communications paradigm. Together with a stellar list of contributors from around the globe who are engaged in researching different aspects of HyperReality, they offer the first account of this extraordinary technology and its implications.
This fascinating book explores the defining features of HyperReality: what it is, how it works and how it could become to the information society what mass media was to the industrial society. It describes ongoing research into areas such as the design of virtual worlds and virtual humans, and the role of intelligent agents. It looks at applications and ways in which HyperReality may impact on fields such as translation, medicine, education, entertainment and leisure. What are its implications for lifestyles and work, for women and the elderly: Will we grow to prefer the virtual worlds we create to the physical world we adapt to?
HyperReality at the beginning of the third millennium is like steam power at the beginning of the nineteenth century and radio at the start of the twentieth century, an idea that has been shown to work but has yet to be applied. This book is for anyone concerned about the future and the effects of technology on our lives.

Advanced IT Tools - IFIP World Conference on IT Tools 2-6 September 1996, Canberra, Australia (Paperback, Softcover reprint of... Advanced IT Tools - IFIP World Conference on IT Tools 2-6 September 1996, Canberra, Australia (Paperback, Softcover reprint of the original 1st ed. 1996)
Nobuyoshi Terashima, Edward Altman
R5,223 Discovery Miles 52 230 Ships in 18 - 22 working days

TRACK 1: Innovative Applications in the Public Sector The integration of multimedia based applications and the information superhighway fundamentally concerns the creation of a communication technology to support the ac tivities of people. Communication is a profoundly social activity involving interactions among groups or individuals, common standards of exchange, and national infrastruc tures to support telecommunications activities. The contributions of the invited speakers and others in this track begin to explore the social dimension of communication within the context of integrated, information systems for the public sector. Interactions among businesses and households are described by Ralf Strauss through the development within a real community of a "wired city" with information and electronic services provided by the latest telecommunications technologies. A more specific type of interaction between teacher and student forms the basis of education. John Tiffin demonstrates how virtual classrooms can be used to augment the educational process. Carl Loeffler presents yet another perspective on interaction through the integration of A-life and agent technologies to investigate the dynamics of complex behaviors within networked simulation environments. Common standards for communication in the form of electronic documents or CSCW (Computer Supported Cooperative Work), according to Roland Traunmiiller, provide en abling technologies for a paradigm shift in the management of organizations. As pointed out by William Olle, the impact of standardization work on the future of information technology depends critically upon the interoperability of software systems.

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