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Showing 1 - 25 of
34 matches in All Departments
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Floors (Paperback)
Patrick Carman
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R339
Discovery Miles 3 390
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Ships in 18 - 22 working days
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Pulse (Paperback)
Patrick Carman
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R246
Discovery Miles 2 460
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Ships in 18 - 22 working days
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Fans of action-packed sci-fi thrillers such as I Am Number Four
and The Maze Runner will love bestselling author Patrick Carman's
Pulse, with its epic action scenes and memorable love story.
In the year 2051, Faith Daniels discovers that she can move
objects with her mind. This telekinetic ability is called a
"pulse," and her mysterious classmate, Dylan Gilmore, has the
talent, too.
In riveting action scenes, Faith demonstrates her ability to use
her pulse against a group of telekinesis masters who are so
powerful they can flatten their enemies by uprooting streetlights
and throwing boulders. But even with her unusual talent, the
mind--and the heart - can be difficult to control. If Faith wants
to join forces with Dylan and save the world, she'll have to
harness the power of both.
Edgar, a gifted climber, secretly scales the treacherous walls
separating the three worlds of Atherton: the humble grove that is
his home...a mysterious highland realm of untold beauty and
sinister secrets ...and a vast wasteland below, where a monstrous
danger lurks that could destroy them all.
While searching the forbidden cliffs for a treasure lost in his
faded memory, Edgar discovers the first of many startling
revelations to come: the three realms are beginning to collapse,
turning his entire world inside out. Atherton is not what it seems,
but something far more dangerous, with a history locked inside the
mind of a madman and a future beyond Edgar's wildest imagining.
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Quake (Paperback)
Patrick Carman
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R268
Discovery Miles 2 680
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Ships in 18 - 22 working days
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In bestselling author Patrick Carman's rich and riveting follow-up
to" The House of Power," an extraordinary world meets its destiny
in an epic and unforgettable rebirth.
The world of Atherton has collapsed and the three levels have
become one. Humans and monsters, once separated by vast cliffs, now
roam the surface of Atherton together. The inside of
Atherton--where the most troubling secrets are hidden--has been
breached. While Edgar embarks on a life-or-death quest to find
Atherton's mad maker, his two friends, Samuel and Isabel, venture
through dangerous underground realms, confronting deadly cave
dwellers, rivers of fire, and waters of life.
Atherton is not what it seems at all, but something far more
dangerous, with a history locked inside the mind of a madman and a
future beyond Edgar's wildest imagining.
The 3-tiered satellite has completely inverted but Edgar still
finds himself scaling the interior crevices, searching for
something that he cannot define. With encouragement from Dr.
Kincaid and Vincent he discovers an incredible way to reconnect
with the Dark Planet. After journeying to an unfamiliar and very
unpleasant land Edgar must navigate the deadly forests - full of
creatures far more frightening than anything he has seen on
Atherton - and join the child workforce of Silo 7, where Dr.
Harding (the mad maker of Atherton) was raised. With the help of
new friends, he explores where the idea of Atherton was born and
seeks to unlock Dr. Harding's secrets to determine if there is hope
yet for this older, sicker world. Meanwhile, Samuel and Isabel have
their own adventure inside the depths of Atherton. Looking for
clues about Edgar's disappearance, they stumble upon Dr. Harding's
greatest secret - a real dragon who will play a vital role in the
doctor's grand scheme to save the Dark Planet. In the final
thrilling chapter of this epic trilogy, we meet an engaging new
cast of characters and Dr. Harding's ultimate plan comes together
in an incredibly satisfying conclusion.
You are indestructible. These are the words that transfer an
astonishing power to Jacob Fielding that changes everything. After
all, there's something addictive about testing the limits of fear,
experiencing the thrill of walking through fire, or saving your
friend from a beating in front of the whole school. Then Ophelia
James, the beautiful and daring new girl in town, suggests that
they use the power to do good, to save others at risk of death. But
with every heroic act, the power grows into the specter of a curse.
How to decide who lives and who dies? And why does darkness seem to
be chasing them? Jacob only has thirteen days to figure out how to
harness a power that even the world's greatest escape artist could
not outrun... and the answer is chilling: What if he has to kill
the one he loves to save her? In the context of a unconventional
gothic super hero story, Pat Carman has envisioned a high concept
tale of intrigue, romance, friendship and adventure that probes
deep into what teens face as they enter young adult years:
navigating increasingly complex choices with greater consequences,
as well as the grey areas blurring the definitions of right and
wrong.
INCOMING! Amy and Dan have been found UNHARMED! But perhaps not for long - the ruthless Irina Spasky is right on their tail.
And WHAT are those crazy kids doing poking their noses into Lucian secrets?!?
Are they TRYING to get themselves killed?
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