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Design is believed to be one of the most interesting and
challenging problem-solving activities ever facing artificial
intelligence (AI) researchers. Knowledge-based systems using
rule-based and model-based reasoning techniques have been applied
to build design automation and/or design decision support systems.
Although such systems have met with some success, difficulties have
been encountered in terms of formalizing such generalized design
experiences as rules, logic, and domain models. Recently,
researchers have been exploring the idea of using case-based
reasoning (CBR) techniques to complement or replace other
approaches to design support. CBR can be considered as an
alternative to paradigms such as rule-based and model-based
reasoning. Rule-based expert systems capture knowledge in the form
of if-then rules which are usually identified by a domain expert.
Model-based reasoning aims at formulating knowledge in the form of
principles to cover the various aspects of a problem domain. These
principles, which are more general than if-then rules, comprise a
model which an expert system may use to solve problems. Model-based
reasoning (MBR) is sometimes called reasoning from first
principles. Instead of generalizing knowledge into rules or models,
CBR is an experience-based method. Thus, specific cases,
corresponding to prior problem-solving experiences, comprise the
main knowledge sources in a CBR system. This volume includes a
collection of chapters that describe specific projects in which
case-based reasoning is the focus for the representation and
reasoning in a particular design domain. The chapters provide a
broad spectrum of applications and issues in applying and extending
the concept of CBR to design. Each chapter provides its own
introduction to CBR concepts and principles.
Design is believed to be one of the most interesting and
challenging problem-solving activities ever facing artificial
intelligence (AI) researchers. Knowledge-based systems using
rule-based and model-based reasoning techniques have been applied
to build design automation and/or design decision support systems.
Although such systems have met with some success, difficulties have
been encountered in terms of formalizing such generalized design
experiences as rules, logic, and domain models. Recently,
researchers have been exploring the idea of using case-based
reasoning (CBR) techniques to complement or replace other
approaches to design support.
CBR can be considered as an alternative to paradigms such as
rule-based and model-based reasoning. Rule-based expert systems
capture knowledge in the form of if-then rules which are usually
identified by a domain expert. Model-based reasoning aims at
formulating knowledge in the form of principles to cover the
various aspects of a problem domain. These principles, which are
more general than if-then rules, comprise a model which an expert
system may use to solve problems. Model-based reasoning (MBR) is
sometimes called reasoning from first principles. Instead of
generalizing knowledge into rules or models, CBR is an
experience-based method. Thus, specific cases, corresponding to
prior problem-solving experiences, comprise the main knowledge
sources in a CBR system.
This volume includes a collection of chapters that describe
specific projects in which case-based reasoning is the focus for
the representation and reasoning in a particular design domain. The
chapters provide a broad spectrum of applications and issues in
applying and extending the concept of CBR to design. Each chapter
provides its own introduction to CBR concepts and principles.
Current research in Visual Database Systems can be characterized by
scalability, multi-modality of interaction, and higher semantic
levels of data. Visual interfaces that allow users to interact with
large databases must scale to web and distributed applications.
Interaction with databases must employ multiple and more
diversified interaction modalities, such as speech and gesture, in
addition to visual exploitation. Finally, the basic elements
managed in modern databases are rapidly evolving, from text,
images, sound, and video, to compositions and now annotations of
these media, thus incorporating ever-higher levels and different
facets of semantics. In addition to visual interfaces and
multimedia databases, Visual and Multimedia Information Management
includes research in the following areas: * Speech and aural
interfaces to databases; * Visualization of web applications and
database structure; * Annotation and retrieval of image databases;
* Visual querying in geographical information systems; * Video
databases; and * Virtual environment and modeling of complex
shapes.Visual and Multimedia Information Management comprises the
proceedings of the sixth International Conference on Visual
Database Systems, which was sponsored by the International
Federation for Information Processing (IFIP), and held in Brisbane,
Australia, in May 2002. This volume will be essential for
researchers in the field of management of visual and multimedia
information, as well as for industrial practitioners concerned with
building IT products for managing visual and multimedia
information.
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Adaptive Hypermedia and Adaptive Web-Based Systems - 5th International Conference, AH 2008, Hannover, Germany, July 29 - August 1, 2008, Proceedings (Paperback, 2008 ed.)
Wolfgang Nejdl, Judy Kay, Pearl Pu, Eelco Herder
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R1,609
Discovery Miles 16 090
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Ships in 10 - 15 working days
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Adaptive Hypermedia has emerged as an important area of both
academic and deployed research. It encompasses a broad range of
research that will enable personalized, adaptive hypermedia systems
to play an even more e?ective role in people's lives. The Web has
enabled the widespread use of many person- ized systems, such as
recommenders, personalized ?lters and retrieval systems, e-learning
systems and various forms of collaborative systems. Such systems
have been widely deployed in diverse domains such as e-Commerce,
e-Health, e-Government, digital libraries, personalized travel
planning as well as tourist and cultural heritage services. They
are particularly promising for users with special needs. The
exciting possibilities of such deployed adaptive hypermedia systems
rely on research progress in a broad range of areas such as: user
pro- ing and modeling; acquisition, updating and management of user
models; group modeling and community-based pro?ling;recommender
systems and recomm- dation strategies; data mining for
personalization; the Semantic Web; adaptive multimedia content
authoring and delivery; ubiquitous computing environments and Smart
Spaces; personalization for the plethora of mobile devices, such as
PDAs, mobile phones and other hand-held devices; and pragmatics
such as p- vacy, trust and security. Empirical studies of adaptive
hypermedia and Web systems are also critical to informing future
directions. The AdaptiveHypermediaconferenceshavebecomethe
majorforumsforthe scienti?c exchange and presentation of research
results on adaptive hypermedia and adaptive Web-based systems.
Current research in Visual Database Systems can be characterized by
scalability, multi-modality of interaction, and higher semantic
levels of data. Visual interfaces that allow users to interact with
large databases must scale to web and distributed applications.
Interaction with databases must employ multiple and more
diversified interaction modalities, such as speech and gesture, in
addition to visual exploitation. Finally, the basic elements
managed in modern databases are rapidly evolving, from text,
images, sound, and video, to compositions and now annotations of
these media, thus incorporating ever-higher levels and different
facets of semantics. In addition to visual interfaces and
multimedia databases, Visual and Multimedia Information Management
includes research in the following areas: Speech and aural
interfaces to databases; Visualization of web applications and
database structure; Annotation and retrieval of image databases;
Visual querying in geographical information systems; Video
databases; and Virtual environment and modeling of complex shapes.
Visual and Multimedia Information Management comprises the
proceedings of the sixth International Conference on Visual
Database Systems, which was sponsored by the International
Federation for Information Processing (IFIP), and held in Brisbane,
Australia, in May 2002. This volume will be essential for
researchers in the field of management of visual and multimedia
information, as well as for industrial practitioners concerned with
building IT products for managing visual and multimedia
information.
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