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Adventure Kingdom is back in business! In the second volume of this
magical graphic novel series from Epic Originals, Clark and
Karoline's plans to run a seemingly normal park are disrupted when
a messenger from the real Adventure Kingdom comes through the
portal to summon the land's one true hero on a knightly quest . . .
With the Iron King safely in exile, the Grand Jerome, Eddie, and
the kids reopen Adventure Kingdom with all the magic and none of
the mischief. But they soon find themselves back in a world where
magic is real and an old foe with a new name has developed a
mesmerizing ability to control people's actions. To save Adventure
Kingdom from this con artist's clutches, the kids will have face
some hard choices about trust, friendship, and what it means to be
a hero. Includes a bonus Adventure Kingdom tale that's an extra
story outside the main plot line-a true moment of delight for
readers!
There has been much attention paid to the idea of Smart
Cities as researchers have sought to define and
characterize the main aspects of the concept, including
the role of creative industries in urban growth, the
importance of social capital in urban development, and the role of
urban sustainability. This book develops a critical view of
the Smart City concept, the incentives and role of governments in
promoting the development of Smart Cities and the analysis of
experiences of e-government projects addressed to enhance Smart
Cities. This book further analyzes the perceptions of
stakeholders, such as public managers or politicians, regarding the
incentives and role of governments in Smart Cities and the critical
analysis of e-government projects to promote Smart Cities’
development, making the book valuable to academics, researchers,
policy-makers, public managers, international organizations and
technical experts in understanding the role of government to
enhance Smart Cities’ projects.
Travel through the wishing well with Clark and Karoline-two kids
who discover their beloved Adventure Kingdom is more than just your
average theme park. From Epic Originals, this fantastical story
collection serves up twists, turns, and never-before-seen Adventure
Kingdom artwork, activities, and park memorabilia! When Clark
sneaks into Adventure Kingdom, all he wants is a peek at the
remains of the once-magical theme park he loved as a kid-plus a
cool livestream for his fans. But then he meets Karoline, the
granddaughter of the park's creator, and the two of them discover
that the magic of that place was never just an illusion. With the
help of an enchanted coin and a talking monkey with questionable
loyalties, they set off to find what they've both lost and rescue
Karoline's mysterious granddad. Through the characters' adventures,
readers learn the importance of: * Problem solving * Cooperation *
Trusting others * Second chances
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