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Showing 1 - 17 of 17 matches in All Departments
Emotions, creativity, aesthetics, artistic behavior, divergent thoughts, and curiosity are both fundamental to the human experience and instrumental in the development of human-centered artificial intelligence systems that can relate, communicate, and understand human motivations, desires, and needs. In this book the editors put forward two core propositions: creative artistic behavior is one of the key challenges of artificial intelligence research, and computer-assisted creativity and human-centered artificial intelligence systems are the driving forces for research in this area. The invited chapters examine computational creativity and more specifically systems that exhibit artistic behavior or can improve humans' creative and artistic abilities. The authors synthesize and reflect on current trends, identify core challenges and opportunities, and present novel contributions and applications in domains such as the visual arts, music, 3D environments, and games. The book will be valuable for researchers, creatives, and others engaged with the relationship between artificial intelligence and the arts.
This book, written by leading international researchers of evolutionary approaches to machine learning, explores various ways evolution can address machine learning problems and improve current methods of machine learning. Topics in this book are organized into five parts. The first part introduces some fundamental concepts and overviews of evolutionary approaches to the three different classes of learning employed in machine learning. The second addresses the use of evolutionary computation as a machine learning technique describing methodologic improvements for evolutionary clustering, classification, regression, and ensemble learning. The third part explores the connection between evolution and neural networks, in particular the connection to deep learning, generative and adversarial models as well as the exciting potential of evolution with large language models. The fourth part focuses on the use of evolutionary computation for supporting machine learning methods. This includes methodological developments for evolutionary data preparation, model parametrization, design, and validation. The final part covers several chapters on applications in medicine, robotics, science, finance, and other disciplines. Readers find reviews of application areas and can discover large-scale, real-world applications of evolutionary machine learning to a variety of problem domains. This book will serve as an essential reference for researchers, postgraduate students, practitioners in industry and all those interested in evolutionary approaches to machine learning.
This two-volume set LNCS 11101 and 11102 constitutes the refereed proceedings of the 15th International Conference on Parallel Problem Solving from Nature, PPSN 2018, held in Coimbra, Portugal, in September 2018. The 79 revised full papers were carefully reviewed and selected from 205 submissions. The papers cover a wide range of topics in natural computing including evolutionary computation, artificial neural networks, artificial life, swarm intelligence, artificial immune systems, self-organizing systems, emergent behavior, molecular computing, evolutionary robotics, evolvable hardware, parallel implementations and applications to real-world problems. The papers are organized in the following topical sections: numerical optimization; combinatorial optimization; genetic programming; multi-objective optimization; parallel and distributed frameworks; runtime analysis and approximation results; fitness landscape modeling and analysis; algorithm configuration, selection, and benchmarking; machine learning and evolutionary algorithms; and applications. Also included are the descriptions of 23 tutorials and 6 workshops which took place in the framework of PPSN XV.
This two-volume set LNCS 11101 and 11102 constitutes the refereed proceedings of the 15th International Conference on Parallel Problem Solving from Nature, PPSN 2018, held in Coimbra, Portugal, in September 2018. The 79 revised full papers were carefully reviewed and selected from 205 submissions. The papers cover a wide range of topics in natural computing including evolutionary computation, artificial neural networks, artificial life, swarm intelligence, artificial immune systems, self-organizing systems, emergent behavior, molecular computing, evolutionary robotics, evolvable hardware, parallel implementations and applications to real-world problems. The papers are organized in the following topical sections: numerical optimization; combinatorial optimization; genetic programming; multi-objective optimization; parallel and distributed frameworks; runtime analysis and approximation results; fitness landscape modeling and analysis; algorithm configuration, selection, and benchmarking; machine learning and evolutionary algorithms; and applications. Also included are the descriptions of 23 tutorials and 6 workshops which took place in the framework of PPSN XV.
This book constitutes the refereed proceedings of the 18th European Conference on Genetic Programming, EuroGP 2015, held in Copenhagen, Spain, in April 2015 co-located with the Evo 2015 events, EvoCOP, Evo MUSART and Evo Applications. The 12 revised full papers presented together with 6 poster papers were carefully reviewed and selected form 36 submissions. The wide range of topics in this volume reflects the current state of research in the field. Thus, we see topics as diverse as semantic methods, recursive programs, grammatical methods, coevolution, Cartesian GP, feature selection, initialisation procedures, ensemble methods and search objectives; and applications including text processing, cryptography, numerical modelling, software parallelisation, creation and optimisation of circuits, multi-class classification, scheduling and artificial intelligence.
This comprehensive book gives an up-to-date survey of the relevant bioinspired computing research fields - such as evolutionary computation, artificial life, swarm intelligence and ant colony algorithms - and examines applications in art, music and design. The editors and contributors are researchers and artists with deep experience of the related science, tools and applications, and the book includes overviews of historical developments and future perspectives.
This book constitutes the refereed proceedings of the Second International Conference on Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2013, held in Vienna, Austria, in March 2013, colocated with the Evo* 2013 events EuroGP, EvoCOP, EvoBIO, and EvoApplications. The 11 revised full papers and 5 poster papers presented were carefully reviewed and selected from 36 submissions. They cover a wide range of topics and application areas, including: generative approaches to music, graphics, game content, and narrative; robot gait creation; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; and the art theory of evolutionary computation.
The year 2009 celebrates the bicentenary of Darwin's birth and the 150th - niversary of the publication of his seminal work, On the Origin of Species.If this makes 2009 a special year for the research community working in biology and evolution, the ?eld of evolutionary computation (EC) also shares the same excitement. EC techniques are e?cient, nature-inspired planning and optimi- tion methods based on the principles of natural evolution and genetics. Due to their e?ciency and simple underlying principles, these methods can be used in the context of problem solving, optimization, and machine learning. A large and ever-increasing number of researchers and professionals make use of EC te- niques in various application domains. ThisvolumepresentsacarefulselectionofrelevantECapplicationscombined with a thorough examination of the techniques used in EC. The papers in the volume illustrate the current state of the art in the application of EC and can help and inspire researchers and professionals to develop e?cient EC methods for design and problem solving.
This comprehensive book gives an up-to-date survey of the relevant bioinspired computing research fields such as evolutionary computation, artificial life, swarm intelligence and ant colony algorithms and examines applications in art, music and design. The editors and contributors are researchers and artists with deep experience of the related science, tools and applications, and the book includes overviews of historical developments and future perspectives."
This book constitutes the refereed joint proceedings of seven workshops on evolutionary computing, EvoWorkshops 2007, held in Valencia, Spain in April 2007. The 55 revised full papers and 24 revised short papers presented were carefully reviewed and selected from a total of 160 submissions. In accordance with the seven workshops covered, the papers are organized in topical sections on evolutionary computation in communications, networks, and connected systems, evolutionary computation in finance and economics, evolutionary computation in image analysis and signal processing, interactive evolution and humanized computational intelligence, evolutionary music and art, evolutionary algorithms in stochastic and dynamic environments, as well as evolutionary computation in transportation and logistics.
This book presents the refereed joint proceedings of seven workshops on evolutionary computing, EvoWorkshops 2006, held in Budapest in April 2006. 65 revised full papers and 13 revised short papers presented were carefully reviewed and selected from a total of 149 submissions. The book is organized in topical sections including evolutionary bioinformatics, evolutionary computation in communications, networks, and connected systems, and more.
Evolutionary computation (EC) techniques are e?cient nature-inspired pl- ning and optimization methods based on the principles of natural evolution and genetics. Due to their e?ciency and the simple underlying principles, these methods can be used for a large number of problems in the context of problem solving, optimization, andmachinelearning. Alargeandcontinuouslyincreasing number of researchers and practitioners make use of EC techniques in many - plication domains. The book at hand presents a careful selection of relevant EC applications combined with thorough examinations of techniques for a successful application of EC. The presented papers illustrate the current state of the art in the application of EC and should help and inspire researchers and practitioners to develop e?cient EC methods for design and problem solving. All papers in this book were presented during EvoWorkshops 2005, which was a varying collection of workshops on application-oriented aspects of EC. Since 1999, the format of the EvoWorkshops has proved to be very successful and well representative of the advances in the application of EC. Consequently, over the last few years, EvoWorkshops has become one of the major events addressing the application of EC. In contrast to other large conferences in the EC ?eld, the EvoWorkshops focus solely on application aspects of EC and are an important link between EC research and the application of EC in a large variety of di?erent domain
Evolutionary Computation (EC) deals with problem solving, optimization, and machine learning techniques inspired by principles of natural evolution and - netics. Just from this basic de?nition, it is clear that one of the main features of theresearchcommunityinvolvedinthestudyofitstheoryandinitsapplications is multidisciplinarity. For this reason, EC has been able to draw the attention of an ever-increasing number of researchers and practitioners in several ?elds. In its 6-year-long activity, EvoNet, the European Network of Excellence in Evolutionary Computing, has been the natural reference and incubator for that multifaceted community. EvoNet has provided logistic and material support for thosewhowerealreadyinvolvedinECbut, inthe?rstplace, ithashadacritical role in favoring the signi?cant growth of the EC community and its interactions with longer-established ones. The main instrument that has made this possible has been the series of events, ?rst organized in 1998, that have spanned over both theoretical and practical aspects of EC. Ever since 1999, the present format, in which the EvoWorkshops, a collection of workshops on the most application-oriented aspects of EC, act as satellites of a core event, has proven to be very successful and very representative of the multi-disciplinarity of EC. Up to 2003, the core was represented by EuroGP, the main European event dedicated to Genetic Programming. EuroGP has been joined as the main event in 2004 by EvoCOP, formerly part of EvoWorkshops, which has become the European Conference on Evolutionary Computation in Combinatorial Optimizatio
Emotions, creativity, aesthetics, artistic behavior, divergent thoughts, and curiosity are both fundamental to the human experience and instrumental in the development of human-centered artificial intelligence systems that can relate, communicate, and understand human motivations, desires, and needs. In this book the editors put forward two core propositions: creative artistic behavior is one of the key challenges of artificial intelligence research, and computer-assisted creativity and human-centered artificial intelligence systems are the driving forces for research in this area. The invited chapters examine computational creativity and more specifically systems that exhibit artistic behavior or can improve humans' creative and artistic abilities. The authors synthesize and reflect on current trends, identify core challenges and opportunities, and present novel contributions and applications in domains such as the visual arts, music, 3D environments, and games. The book will be valuable for researchers, creatives, and others engaged with the relationship between artificial intelligence and the arts.
This book constitutes the refereed proceedings of the 14th European
Conference on Genetic Programming, EuroGP 2011, held in Torino,
Italy, in April 2011 co-located with the Evo* 2011 events.
This book constitutes the refereed proceedings of the 5th International Conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2016, held in Porto, Portugal, in March/April 2016, co-located with the Evo*2016 events EuroGP, EvoCOP and EvoApplications. The 17 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers cover a wide range of topics and application areas, including generative approaches to music, graphics, game content, and narrative; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; and the art theory of evolutionary computation.
This book constitutes the refereed proceedings of the 17th Portuguese Conference on Artificial Intelligence, EPIA 2015, held in Coimbra, Portugal, in September 2015. The 45 revised full papers presented together with 36 revised short papers were carefully reviewed and selected from a total of 131 submissions. EPIA 2015, following the standard EPIA format, covers a wide range of AI topics as follows: ambient intelligence and affective environments, artificial Intelligence in medicine, artificial intelligence in transportation systems, artificial life and evolutionary algorithms, computational methods in bioinformatics and systems biology, general artificial intelligence, intelligent information systems, intelligent robotics, knowledge discovery and business intelligence, multi-agent systems: theory and applications, social simulation and modelling, text mining and applications.
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