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Hypertext/hypermedia systems and user-model-based adaptive systems
in the areas of learning and information retrieval have for a long
time been considered as two mutually exclusive approaches to
information access. Adaptive systems tailor information to the user
and may guide the user in the information space to present the most
relevant material, taking into account a model of the user's goals,
interests and preferences. Hypermedia systems, on the other hand,
are `user neutral': they provide the user with the tools and the
freedom to explore an information space by browsing through a
complex network of information nodes. Adaptive hypertext and
hypermedia systems attempt to bridge the gap between these two
approaches. Adaptation of hypermedia systems to each individual
user is increasingly needed. With the growing size, complexity and
heterogeneity of current hypermedia systems, such as the World Wide
Web, it becomes virtually impossible to impose guidelines on
authors concerning the overall organization of hypermedia
information. The networks therefore become so complex and
unstructured that the existing navigational tools are no longer
powerful enough to provide orientation on where to search for the
needed information. It is also not possible to identify appropriate
pre-defined paths or subnets for users with certain goals and
knowledge backgrounds since the user community of hypermedia
systems is usually quite inhomogeneous. This is particularly true
for Web-based applications which are expected to be used by a much
greater variety of users than any earlier standalone application. A
possible remedy for the negative effects of the traditional
`one-size-fits-all' approach in the development of hypermedia
systems is to equip them with the ability to adapt to the needs of
their individual users. A possible way of achieving adaptivity is
by modeling the users and tailoring the system's interactions to
their goals, tasks and interests. In this sense, the notion of
adaptive hypertext/hypermedia comes naturally to denote a hypertext
or hypermedia system which reflects some features of the user
and/or characteristics of his system usage in a user model, and
utilizes this model in order to adapt various behavioral aspects of
the system to the user. This book is the first comprehensive
publication on adaptive hypertext and hypermedia. It is oriented
towards researchers and practitioners in the fields of hypertext
and hypermedia, information systems, and personalized systems. It
is also an important resource for the numerous developers of
Web-based applications. The design decisions, adaptation methods,
and experience presented in this book are a unique source of ideas
and techniques for developing more usable and more intelligent
Web-based systems suitable for a great variety of users. The
practitioners will find it important that many of the adaptation
techniques presented in this book have proved to be efficient and
are ready to be used in various applications.
This state-of-the-art survey provides a systematic overview of
the ideas and techniques of the adaptive Web and serves as a
central source of information for researchers, practitioners, and
students. The volume constitutes a comprehensive and carefully
planned collection of chapters that map out the most important
areas of the adaptive Web, each solicited from the experts and
leaders in the field.
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User Modeling 2003 - 9th International Conference, UM 2003, Johnstown, PA, USA, June 22-26, 2003, Proceedings (Paperback, 2003 ed.)
Peter Brusilovsky, Albert Corbett, Firoella de Rosis
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R1,606
Discovery Miles 16 060
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Ships in 10 - 15 working days
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The refereed proceedings of the 9th International Conference on User Modeling, UM 2003, held in Johnstown, PA, USA in June 2003. The 20 revised full papers and 28 revised poster papers presented together with 12 abstracts were carefully reviewed and selected from 106 submissions. The papers are organized in topical sections on adaptive hypermedia, adaptive Web, natural language and dialogue, plan recognition, evaluation, emerging issues of user modeling, group modeling and cooperation, applications, student modeling, learning environments - natural language and paedagogy, and mobile and ubiquitous computing.
This book constitutes the refereed proceedings of the first
International Conference on Adaptive Hypermedia and Adaptive
Web-Based Systems, AH 2000, held in Trento, Italy, in August
2000.
The 22 revised full papers presented together with 35 short papers
were carefully reviewed and selected from 55 submissions. Among the
topics covered are hypertext, user modeling, machine learning,
natural language generation, information retrieval, intelligent
tutoring systems, cognitive science, web-based education,
etc.
Hypertext/hypermedia systems and user-model-based adaptive systems
in the areas of learning and information retrieval have for a long
time been considered as two mutually exclusive approaches to
information access. Adaptive systems tailor information to the user
and may guide the user in the information space to present the most
relevant material, taking into account a model of the user's goals,
interests and preferences. Hypermedia systems, on the other hand,
are `user neutral': they provide the user with the tools and the
freedom to explore an information space by browsing through a
complex network of information nodes. Adaptive hypertext and
hypermedia systems attempt to bridge the gap between these two
approaches. Adaptation of hypermedia systems to each individual
user is increasingly needed. With the growing size, complexity and
heterogeneity of current hypermedia systems, such as the World Wide
Web, it becomes virtually impossible to impose guidelines on
authors concerning the overall organization of hypermedia
information. The networks therefore become so complex and
unstructured that the existing navigational tools are no longer
powerful enough to provide orientation on where to search for the
needed information. It is also not possible to identify appropriate
pre-defined paths or subnets for users with certain goals and
knowledge backgrounds since the user community of hypermedia
systems is usually quite inhomogeneous. This is particularly true
for Web-based applications which are expected to be used by a much
greater variety of users than any earlier standalone application. A
possible remedy for the negative effects of the traditional
`one-size-fits-all' approach in the development of hypermedia
systems is to equip them with the ability to adapt to the needs of
their individual users. A possible way of achieving adaptivity is
by modeling the users and tailoring the system's interactions to
their goals, tasks and interests. In this sense, the notion of
adaptive hypertext/hypermedia comes naturally to denote a hypertext
or hypermedia system which reflects some features of the user
and/or characteristics of his system usage in a user model, and
utilizes this model in order to adapt various behavioral aspects of
the system to the user. This book is the first comprehensive
publication on adaptive hypertext and hypermedia. It is oriented
towards researchers and practitioners in the fields of hypertext
and hypermedia, information systems, and personalized systems. It
is also an important resource for the numerous developers of
Web-based applications. The design decisions, adaptation methods,
and experience presented in this book are a unique source of ideas
and techniques for developing more usable and more intelligent
Web-based systems suitable for a great variety of users. The
practitioners will find it important that many of the adaptation
techniques presented in this book have proved to be efficient and
are ready to be used in various applications.
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Multimedia, Hypermedia, and Virtual Reality: Models, Systems, and Applications - First International Conference, MHVR'94, Moscow, Russia September (14-16), 1996. Selected Papers (Paperback, 1996 ed.)
Peter Brusilovsky, Piet Kommers, Norbert Streitz
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R1,677
Discovery Miles 16 770
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Ships in 10 - 15 working days
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This volume contains a thoroughly refereed collection of revised
full papers selected from the presentations at the First East-West
International Conference on Multimedia, Hypermedia, and Virtual
Reality, MHVR'94, held in Moscow, Russia, in September 1994.
The 22 full papers presented in the book were selected from a total
of 76 initial submissions and have been carefully updated for
publication. Also included are two invited papers and summaries by
the session chairpersons. The volume is organized in chapters on
hypermedia models and architectures, enhancing multimedia support,
new technologies for virtual reality, hypermedia and multimedia for
group collaboration, hypermedia and multimedia for learning, and
personalized hypermedia.
Social information access is defined as a stream of research that
explores methods for organizing the past interactions of users in a
community in order to provide future users with better access to
information. Social information access covers a wide range of
different technologies and strategies that operate on a different
scale, which can range from a small closed corpus site to the whole
Web. The 16 chapters included in this book provide a broad overview
of modern research on social information access. In order to
provide a balanced coverage, these chapters are organized by the
main types of information access (i.e., social search, social
navigation, and recommendation) and main sources of social
information.
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