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The 30th Anniversary Conference on Current Trends in Theory and
Practice of Computer Science, SOFSEM 2004, took place during
January 24-30, 2004, ' in the Hotel VZ M? e? rin, located about 60
km south of Prague on the right shore of Slapsk'ap? rehrada ("Slapy
Dam") in the Czech Republic. Having transformed itself over the
years from a local event to a fully internat- nal conference, the
contemporary SOFSEM tries to keep the best of its winter school
aspects (the high number of invited talks) together with
multidiscip- narity trends in computer science - this year
illustrated by the selection of the following 4 tracks: - Computer
Science Theory (Track Chair: Peter Van Emde Boas) - Database
Technologies (Track Chair: Jaroslav Pokorny) ' - Cognitive
Technologies (Track Chair: Peter Sin? c' ak) ? - Web Technologies
(Track Chair: Julius ' Stuller) Its aim was, as always, to promote
cooperation among professionals from a- demia and industry working
in various areas of computer science.
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Automata, Languages and Programming - 26th International Colloquium, ICALP'99, Prague, Czech Republic, July 11-15, 1999 Proceedings (Paperback, 1999 ed.)
Jiri Wiedermann, Peter Van Emde Boas, Mogens Nielsen
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R2,978
Discovery Miles 29 780
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Ships in 18 - 22 working days
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ICALP { the International Colloquium on Automata, Languages, and
Progr- ming { is a series of annual conferences of the European
Association for Th- retical Computer Science (EATCS). ICALP'99 was
organized by the Institute of Computer Science of the Academy of
Sciences of the Czech Republic in - operation with the Action M
Agency. Stimulated by the positive experience from previous
meetings, the guiding idea of the ICALP'99 organization was to keep
and to enhance the idea of a parallel two{track conference with
invited plenary talks. Similarly to the two parts of the journal
Theoretical Computer Science, Track A of the meeting is devoted to
Algorithms, Automata, Complexity, and Games, and Track B to Logic,
Semantics, and Theory of Programming. The Program Committee was
structured along these same lines. As a further inno- tion,
ICALP'99 was coordinated with the European Symposium on Algorithms
(ESA'99) in such a way that both conferences took place in the same
location with the former immediately followed by the latter.
ICALP'99 was the 26th in the series of ICALP colloquia. Previous
colloquia were held in Paris (1972), Saarbruc ] ken (1974),
Edinburgh (1976), Turku (1977), Udine (1978), Graz (1979),
Amsterdam (1980), Haifa (1981), Aarhus (1982), Barcelona (1983),
Antwerp (1984), Nafplion (1985), Rennes (1986), Karlsruhe (1987),
Tampere (1988), Stresa (1989), Warwick (1990), Madrid (1991),
Vienna (1992), Lund (1993), Jerusalem (1994), Szeged (1995),
Paderborn (1996), Bo- gna (1997), and Aalborg (1998). In the year
2000 ICALP will be held in Geneva."
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SOFSEM 2013: Theory and Practice of Computer Science - 39th International Conference on Current Trends in Theory and Practice of Computer Science, Spindleruv Mlyn, Czech Republic, January 26-31, 2013, Proceedings (Paperback, 2013 ed.)
Peter Van Emde Boas, Frans C. a. Groen, Giuseppe F. Italiano, Jerzy Nawrocki, Harald Sack
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R1,485
Discovery Miles 14 850
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Ships in 18 - 22 working days
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This book constitutes the refereed proceedings of the 39th
International Conference on Current Trends in Theory and Practice
of Computer Science, SOFSEM 2013, held in Spindleruv Mlyn, Czech
Republic, in January 2013. The 37 revised full papers presented in
this volume were carefully reviewed and selected from 98
submissions. The book also contains 10 invited talks, 5 of which
are in full-paper length. The contributions are organized in
topical sections named: foundations of computer science; software
and Web engineering; data, information, and knowledge engineering;
and social computing and human factors.
The book you have just opened is probably unlike anything you have
ever read so far. It offers you a path to direct contact with "The
Art of War", the masterpiece of Sun Tzu, a classical theorist of
warfare in Ancient China. This book examines an ancient Chinese
work on strategy and warfare: Sun Tzu, "The Art of War", from the
perspectives of logic, mathematics, and computer science. Sun Tzu's
book has been studied and translated many times before, with
viewpoints from historians, military- and business strategists,
philosophers, and in the context of modern computer strategy games.
This book takes a new approach to study this 2500-year-old text. It
uses modern mind mapping techniques to show a new dimension that
uncovers meaning and structure not easily seen before. Mind maps
are semantic diagrams of related concepts: they are used in this
book in a restricted form, defined as Text Tree Mind Maps. A
chapter covering the theoretical side of diagramming ancient text,
explains the making of the mind maps used in this book and why
showing old text in this way is so useful.
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