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Computer Science and Educational Software Design - A Resource for Multidisciplinary Work in Technology Enhanced Learning... Computer Science and Educational Software Design - A Resource for Multidisciplinary Work in Technology Enhanced Learning (Paperback, 2011 ed.)
Pierre Tchounikine
R1,557 Discovery Miles 15 570 Ships in 10 - 15 working days

Developing educational software requires thinking, problematizing, representing, modeling, implementing and analyzing pedagogical objectives and issues, as well as conceptual models and software architectures. Computer scientists face the difficulty of understanding the particular issues and phenomena to be taken into account in educational software projects and of avoiding a naive technocentered perspective. On the other hand, actors with backgrounds in human or social sciences face the difficulty of understanding software design and implementation issues, and how computer scientists engage in these tasks. Tchounikine argues that these difficulties cannot be solved by building a kind of "general theory" or "general engineering methodology" to be adopted by all actors for all projects: educational software projects may correspond to very different realities, and may be conducted within very different perspectives and with very different matters of concern. Thus the issue of understanding each others' perspectives and elaborating some common ground is to be considered in context, within the considered project or perspective. To this end, he provides the reader with a framework and means for actively taking into account the relationships between pedagogical settings and software, and for working together in a multidisciplinary way to develop educational software. His book is for actors engaged in research or development projects which require inventing, designing, adapting, implementing or analyzing educational software. The core audience is Master's and PhD students, researchers and engineers from computer science or human and social sciences (e.g., education, psychology, pedagogy, philosophy, communications or sociology) interested in the issues raised by educational software design and analysis and in the variety of perspectives that may be adopted.

Grand Challenge Problems in Technology-Enhanced Learning II: MOOCs and Beyond - Perspectives for Research, Practice, and Policy... Grand Challenge Problems in Technology-Enhanced Learning II: MOOCs and Beyond - Perspectives for Research, Practice, and Policy Making Developed at the Alpine Rendez-Vous in Villard-de-Lans (Paperback, 1st ed. 2016)
Julia Eberle, Kristine Lund, Pierre Tchounikine, Frank Fischer
R1,848 Discovery Miles 18 480 Ships in 10 - 15 working days

This book reports on the proceedings at the STELLAR Alpine Rendez-Vous 2013, presenting strategies in handling challenges that arise when using technology-enhanced learning (TEL). With insightful contributions from leading teachers, practitioners, researchers and policy makers, this volume will inspire everyone interested in TEL in their future projects. This book continues the influential work of the STELLAR network which was funded by the European Commission to structure the research area of technology-enhanced learning and continues to the work on the previously developed research vision. It has potential to become influential in Europe, North America and Asia.

Computer Science and Educational Software Design - A Resource for Multidisciplinary Work in Technology Enhanced Learning... Computer Science and Educational Software Design - A Resource for Multidisciplinary Work in Technology Enhanced Learning (Hardcover, Edition.)
Pierre Tchounikine
R1,559 Discovery Miles 15 590 Ships in 10 - 15 working days

Developing educational software requires thinking, problematizing, representing, modeling, implementing and analyzing pedagogical objectives and issues, as well as conceptual models and software architectures. Computer scientists face the difficulty of understanding the particular issues and phenomena to be taken into account in educational software projects and of avoiding a naive technocentered perspective. On the other hand, actors with backgrounds in human or social sciences face the difficulty of understanding software design and implementation issues, and how computer scientists engage in these tasks.

Tchounikine argues that these difficulties cannot be solved by building a kind of general theory or general engineering methodology to be adopted by all actors for all projects: educational software projects may correspond to very different realities, and may be conducted within very different perspectives and with very different matters of concern. Thus the issue of understanding each others perspectives and elaborating some common ground is to be considered in context, within the considered project or perspective. To this end, he provides the reader with a framework and means for actively taking into account the relationships between pedagogical settings and software, and for working together in a multidisciplinary way to develop educational software.His book is for actors engaged in research or development projects which require inventing, designing, adapting, implementing or analyzing educational software. The core audience is Master s and PhD students, researchers and engineers from computer science or human and social sciences (e.g., education, psychology, pedagogy, philosophy, communications or sociology) interested in the issues raised by educational software design and analysis and in the variety of perspectives that may be adopted.

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