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If you work with embedded systems, you're bound to encounter the ubiquitous Inter-Integrated Circuit bus (IIC, I2C, or I2C) - a serial protocol for connecting integrated circuits in a computer system. In The Book of I2C, the first comprehensive guide to this bus, bestselling author Randall Hyde draws on 40 years of industry experience to get you started designing and programming I2C systems.
Randall Hyde's The Art of Assembly Language has been the go-to book for learning assembly language for decades. Hyde's latest work, Art of 64-bit Assembly Language is the 64-bit version of this popular text. This book guides you through the maze of assembly language programming by showing how to write assembly code that mimics operations in High-Level Languages. This leverages your HLL knowledge to rapidly understand x86-64 assembly language.
Like the highly regarded first edition, this second edition of Understanding the Machine covers machine organisation and computer science topics like the CPU, machine architecture, memory and cache organisation, I/O and peripheral devices, and how the decoding and execution of machine instructions affects software performance. This edition has been updated to cover 64-bit machines, newer peripheral devices, larger memory systems, large-scale SSDs, and newer CPUs like those used in personal computers and tablets.
Assembly is a low-level programming language that's one step above a computer's native machine language. Although assembly language is commonly used for writing device drivers, emulators, and video games, many programmers find its somewhat unfriendly syntax intimidating to learn and use. Since 1996, Randall Hyde's "The Art of Assembly Language" has provided a comprehensive, plain-English, and patient introduction to 32-bit x86 assembly for non-assembly programmers. Hyde's primary teaching tool, High Level Assembler (or HLA), incorporates many of the features found in high-level languages (like C, C++, and Java) to help you quickly grasp basic assembly concepts. HLA lets you write true low-level code while enjoying the benefits of high-level language programming. As you read "The Art of Assembly Language," you'll learn the low-level theory fundamental to computer science and turn that understanding into real, functional code. You'll learn how to: Edit, compile, and run an HLA program Declare and use constants, scalar variables, pointers, arrays, structures, unions, and namespaces Translate arithmetic expressions (integer and floating point) Convert high-level control structures This much anticipated second edition of "The Art of Assembly Language" has been updated to reflect recent changes to HLA and to support Linux, Mac OS X, and FreeBSD. Whether you're new to programming or you have experience with high-level languages, "The Art of Assembly Language, 2nd Edition" is your essential guide to learning this complex, low-level language.
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