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This book constitutes the refereed proceedings of the 36th German Conference on Pattern Recognition, GCPR 2014, held in Munster, Germany, in September 2014. The 58 revised full papers and 8 short papers were carefully reviewed and selected from 153 submissions. The papers are organized in topical sections on variational models for depth and flow, reconstruction, bio-informatics, deep learning and segmentation, feature computation, video interpretation, segmentation and labeling, image processing and analysis, human pose and people tracking, interpolation and inpainting.
Cameras for 3D depth imaging, using either time-of-flight (ToF) or structured light sensors, have received a lot of attention recently and have been improved considerably over the last few years. The present techniques make full-range 3D data available at video frame rates, and thus pave the way for a much broader application of 3D vision systems. A series of workshops have closely followed the developments within ToF imaging over the years. Today, depth imaging workshops can be found at every major computer vision conference. The papers presented in this volume stem from a seminar on Time-of-Flight Imaging held at Schloss Dagstuhl in October 2012. They cover all aspects of ToF depth imaging, from sensors and basic foundations, to algorithms for low level processing, to important applications that exploit depth imaging. In addition, this book contains the proceedings of a workshop on Imaging New Modalities, which was held at the German Conference on Pattern Recognition in Saarbrucken, Germany, in September 2013. A state-of-the-art report on the Kinect sensor and its applications is followed by two reports on local and global ToF motion compensation and a novel depth capture system using a plenoptic multi-lens multi-focus camera sensor."
The two-volume set LNCS 6468-6469 contains the carefully selected and reviewed papers presented at the eight workshops that were held in conjunction with the 10th Asian Conference on Computer Vision, in Queenstown, New Zealand, in November 2010.From a total of 167 submissions to all workshops, 89 papers were selected for publication. The contributions are grouped together according to the main workshops topics, which were: computational photography and aesthetics; computer vision in vehicle technology: from Earth to Mars; electronic cultural heritage; subspace based methods; video event categorization, tagging and retrieval; visual surveillance; application of computer vision for mixed and augmented reality.
The two-volume set LNCS 6468-6469 contains the carefully selected and reviewed papers presented at the eight workshops that were held in conjunction with the 10th Asian Conference on Computer Vision, in Queenstown, New Zealand, in November 2010.From a total of 167 submissions to all workshops, 89 papers were selected for publication. The contributions are grouped together according to the main workshops topics, which were: computational photography and aesthetics; computer vision in vehicle technology: from Earth to Mars; electronic cultural heritage; subspace based methods; video event categorization, tagging and retrieval; visual surveillance; application of computer vision for mixed and augmented reality.
3D imaging sensors have been investigated for several decades. Recently, - provements on classical approaches such as stereo vision and structured light on the one hand, and novel time-of-?ight (ToF) techniques on the other hand have emerged, leading to 3D vision systems with radically improvedcharacter- tics. Presently, these techniques make full-range 3D data available at interactive frame rates, and thus open the path toward a much broader application of 3D vision systems. The workshop on Dynamic 3D Vision (Dyn3D) was held in conjunction with the annual conference of the German Association of Pattern Recognition (DAGM) in Jena on September 9, 2009. Previous workshops in this series have focused on the same topic, i.e., the Dynamic 3D Vision workshopin conjunction with the DAGM conference in 2007 and the CVPR workshop Time of Flight Camera-Based Computer Vision (TOF-CV) in 2008. The goal of this year's workshop, as for the prior events, was to constitute a platform for researchers working in the ?eld of real-time range imaging, where all aspects, from sensor evaluation to application scenarios, are addressed. After a very competitive and high-quality reviewing process, 13 papers were accepted for publication in this LNCS issue. The research area on dynamic 3D vision proved to be extremely lively. Again, as for prior workshops on this ?eld, numerous new insights and novel approaches on time-of-?ight sensors, on re- time mono- and multidimensional data processing and on various applications are presented in these workshop proceedings.
The contributions in this volume give an overview of state-of-the-art results presented at the Workshop on 3D Structure from Multiple Images of Lar- scale Environments (SMILE). This workshop was held in conjunction with the Fifth European Conference on Computer Vision 1998 in Freiburg, Germany. SMILE was a joint e ort of the European ACTS projects VANGUARD and PANORAMA and the Esprit projectCUMULI, all of which are involved in the analysis and reconstruction of 3D scenes from image sequences. The potential for 3D reconstructions of scenes and objects is tremendous. Much of the work reported here is to be seen especially against the background of a convergence between computer vision and computer graphics, and of a shift from signal-based to content-based image analysis in telecommunications. - cordingly, the requirementsfor 3D modelsand acquisitionsystemsarealso shi- ing. Visualization rather than mensuration is the primary issue. The perceptual qualityofthe models, the?exibility ofthe acquisition, andthe costofthe system are three driving forces in the search for new methods. The last few years have seen important steps toward genuine ?exibility. A case in point is the use of multiple images to generate 3D models, without an explicit knowledgeof the relativeposition of the camerasor the camera settings. The same developments also hold good promise to make 3D acquisition cheaper and more widely availab
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