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The Science of Esports draws from contemporary research and coach expertise to examine esports athlete health and performance from a range of disciplinary perspectives, including physiology, psychology, sociology, and nutrition. The rapid expansion of the esports industry has elevated competitive video gaming into the realm of high performance, requiring players, coaches, and practitioners to implement interdisciplinary approaches to performance support. The book covers key topic areas such as: What esports is and similarities and differences to sport Game-specific training Physiological and psychological consideration for esports athletes Social aspects of player performance and the social environment of esports Esports coaching and structure of esports performance environments Technology and its use in esports Safeguarding, cheating, and gambling The book includes worked examples and case-studies to allow immediate implementation in to practice for esports athletes and coaches. It summarises the current state of research to inform researchers and identify gaps in knowledge. This new book is critical reading to students of Esports and the related courses as well as being is the first scientific resource designed to provide athletes, coaches and practitioners with interdisciplinary insights into Esports health and performance.
The Science of Esports draws from contemporary research and coach expertise to examine esports athlete health and performance from a range of disciplinary perspectives, including physiology, psychology, sociology, and nutrition. The rapid expansion of the esports industry has elevated competitive video gaming into the realm of high performance, requiring players, coaches, and practitioners to implement interdisciplinary approaches to performance support. The book covers key topic areas such as: What esports is and similarities and differences to sport Game-specific training Physiological and psychological consideration for esports athletes Social aspects of player performance and the social environment of esports Esports coaching and structure of esports performance environments Technology and its use in esports Safeguarding, cheating, and gambling The book includes worked examples and case-studies to allow immediate implementation in to practice for esports athletes and coaches. It summarises the current state of research to inform researchers and identify gaps in knowledge. This new book is critical reading to students of Esports and the related courses as well as being is the first scientific resource designed to provide athletes, coaches and practitioners with interdisciplinary insights into Esports health and performance.
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