|
Showing 1 - 3 of
3 matches in All Departments
Bui's Maths Book is in two volumes. Volume 1 contains 15 chapters
and volume 2 contains 13 chapters. Chapter 1 introduces the number
systems invented by the Babylonians, the Egyptians, the Greeks, the
Chinese, the Etruscans, the Maya and the Hindus and Chapter 2 shows
how Euclid's axioms quickly build up into a theory of plane
geometry. Chapters 3 and 4 concern Pythagoras's theorem and his
ideas on the musical scale and a number of results based upon the
Pythagoras diagram. Chapters 5 to 8 show how the binary and
hexadecimal number systems with the algebra of George Boole can be
applied the design of computer logic circuits. Chapter 9
illustrates a mathematical approach to problem solving by
discussing how to find the length of a roll of paper, how to stop a
table from wobbling, how to make a snooker ball return to its
starting position and how to design a football. Chapter 10 concerns
topology and Chapter 11 deals with Descartes coordinate geometry.
Chapters 12 and 13 deal with matrices, transformations and the
theory of groups. Chapter 14 uses mathematical induction to sum
series and prove the binomial theorem and Chapter 15 discusses
probability.
Volume 2 continues the story with chapters on sequences and
series, Fibonacci, trigonometry, areas and volumes, Ceva, Menelaus
and Morley, circles, special relativity, complex numbers, calculus
and conics. There are many solved examples and exercises, all with
answers. It should appeal both to the general reader and to the
mathematics specialist.
Bui's Maths Book is in two volumes. Volume 1 contains 15 chapters
and volume 2 contains 13 chapters.
Chapter 1 introduces the number systems invented by the
Babylonians, the Egyptians, the Greeks, the Chinese, the Etruscans,
the Maya and the Hindus and Chapter 2 shows how Euclid's axioms
quickly build up into a theory of plane geometry. Chapters 3 and 4
concern Pythagoras's theorem and his ideas on the musical scale and
a number of results based upon the Pythagoras diagram. Chapters 5
to 8 show how the binary and hexadecimal number systems with the
algebra of George Boole can be applied the design of computer logic
circuits. Chapter 9 illustrates a mathematical approach to problem
solving by discussing how to find the length of a roll of paper,
how to stop a table from wobbling, how to make a snooker ball
return to its starting position and how to design a football.
Chapter 10 concerns topology and Chapter 11 deals with Descartes
coordinate geometry. Chapters 12 and 13 deal with matrices,
transformations and the theory of groups. Chapter 14 uses
mathematical induction to sum series and prove the binomial theorem
and Chapter 15 discusses probability.
Volume 2 continues the story with chapters on sequences and
series, Fibonacci, trigonometry, areas and volumes, Ceva, Menelaus
and Morley, circles, special relativity, complex numbers, calculus
and conics. There are many solved examples and exercises, all with
answers. It should appeal both to the general reader and to the
mathematics specialist.
|
You may like...
Loot
Nadine Gordimer
Paperback
(2)
R383
R310
Discovery Miles 3 100
|