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Lessons in Play - An Introduction to Combinatorial Game Theory, Second Edition (Paperback, 2nd edition): Michael Albert,... Lessons in Play - An Introduction to Combinatorial Game Theory, Second Edition (Paperback, 2nd edition)
Michael Albert, Richard Nowakowski, David Wolfe
R1,510 Discovery Miles 15 100 Ships in 9 - 17 working days

This second edition of Lessons in Play reorganizes the presentation of the popular original text in combinatorial game theory to make it even more widely accessible. Starting with a focus on the essential concepts and applications, it then moves on to more technical material. Still written in a textbook style with supporting evidence and proofs, the authors add many more exercises and examples and implement a two-step approach for some aspects of the material involving an initial introduction, examples, and basic results to be followed later by more detail and abstract results. Features Employs a widely accessible style to the explanation of combinatorial game theory Contains multiple case studies Expands further directions and applications of the field Includes a complete rewrite of CGSuite material

Lessons in Play - An Introduction to Combinatorial Game Theory, Second Edition (Hardcover, 2nd edition): Michael Albert,... Lessons in Play - An Introduction to Combinatorial Game Theory, Second Edition (Hardcover, 2nd edition)
Michael Albert, Richard Nowakowski, David Wolfe
R2,305 Discovery Miles 23 050 Ships in 10 - 15 working days

This second edition of Lessons in Play reorganizes the presentation of the popular original text in combinatorial game theory to make it even more widely accessible. Starting with a focus on the essential concepts and applications, it then moves on to more technical material. Still written in a textbook style with supporting evidence and proofs, the authors add many more exercises and examples and implement a two-step approach for some aspects of the material involving an initial introduction, examples, and basic results to be followed later by more detail and abstract results. Features Employs a widely accessible style to the explanation of combinatorial game theory Contains multiple case studies Expands further directions and applications of the field Includes a complete rewrite of CGSuite material

More Games of No Chance (Paperback): Richard Nowakowski More Games of No Chance (Paperback)
Richard Nowakowski
R1,460 Discovery Miles 14 600 Ships in 10 - 15 working days

This 2003 book provides an analysis of combinatorial games - games not involving chance or hidden information. It contains a fascinating collection of articles by some well-known names in the field, such as Elwyn Berlekamp and John Conway, plus other researchers in mathematics and computer science, together with some top game players. The articles run the gamut from theoretical approaches (infinite games, generalizations of game values, 2-player cellular automata, Alpha-Beta pruning under partial orders) to other games (Amazons, Chomp, Dot-and-Boxes, Go, Chess, Hex). Many of these advances reflect the interplay of the computer science and the mathematics. The book ends with a bibliography by A. Fraenkel and a list of combinatorial game theory problems by R. K. Guy. Like its predecessor, Games of No Chance, this should be on the shelf of all serious combinatorial games enthusiasts.

More Games of No Chance (Hardcover): Richard Nowakowski More Games of No Chance (Hardcover)
Richard Nowakowski
R4,120 Discovery Miles 41 200 Ships in 10 - 15 working days

This book is a state-of-the-art look at combinatorial games, that is, games not involving chance or hidden information. It contains a fascinating collection of articles by some of the top names in the field, such as Elwyn Berlekamp and John Conway, plus other researchers in mathematics and computer science, together with some top game players. The articles run the gamut from new theoretical approaches (infinite games, generalizations of game values, 2-player cellular automata, Alpha-Beta pruning under partial orders) to the very latest in some of the hottest games (Amazons, Chomp, Dot-and-Boxes, Go, Chess, Hex). Many of these advances reflect the interplay of the computer science and the mathematics. The book ends with an updated bibliography by A. Fraenkel and an updated and annotated list of combinatorial game theory problems by R. K. Guy.

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