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Vision has to deal with uncertainty. The sensors are noisy, the
prior knowledge is uncertain or inaccurate, and the problems of
recovering scene information from images are often ill-posed or
underconstrained. This research monograph, which is based on
Richard Szeliski's Ph.D. dissertation at Carnegie Mellon
University, presents a Bayesian model for representing and
processing uncertainty in low level vision. Recently, probabilistic
models have been proposed and used in vision. Sze liski's method
has a few distinguishing features that make this monograph im
portant and attractive. First, he presents a systematic Bayesian
probabilistic estimation framework in which we can define and
compute the prior model, the sensor model, and the posterior model.
Second, his method represents and computes explicitly not only the
best estimates but also the level of uncertainty of those estimates
using second order statistics, i.e., the variance and covariance.
Third, the algorithms developed are computationally tractable for
dense fields, such as depth maps constructed from stereo or range
finder data, rather than just sparse data sets. Finally, Szeliski
demonstrates successful applications of the method to several real
world problems, including the generation of fractal surfaces,
motion estimation without correspondence using sparse range data,
and incremental depth from motion."
Vision has to deal with uncertainty. The sensors are noisy, the
prior knowledge is uncertain or inaccurate, and the problems of
recovering scene information from images are often ill-posed or
underconstrained. This research monograph, which is based on
Richard Szeliski's Ph.D. dissertation at Carnegie Mellon
University, presents a Bayesian model for representing and
processing uncertainty in low level vision. Recently, probabilistic
models have been proposed and used in vision. Sze liski's method
has a few distinguishing features that make this monograph im
portant and attractive. First, he presents a systematic Bayesian
probabilistic estimation framework in which we can define and
compute the prior model, the sensor model, and the posterior model.
Second, his method represents and computes explicitly not only the
best estimates but also the level of uncertainty of those estimates
using second order statistics, i.e., the variance and covariance.
Third, the algorithms developed are computationally tractable for
dense fields, such as depth maps constructed from stereo or range
finder data, rather than just sparse data sets. Finally, Szeliski
demonstrates successful applications of the method to several real
world problems, including the generation of fractal surfaces,
motion estimation without correspondence using sparse range data,
and incremental depth from motion."
This book constitutes the thoroughly refereed post-workshop
proceedings of the International Workshop on Vision Algorithms held
in Corfu, Greece in September 1999 in conjunction with
ICCV'99.
The 15 revised full papers presented were carefully reviewed and
selected from 65 submissions; each paper is complemented by a brief
transcription of the discussion that followed its presentation.
Also included are two invited contributions and two expert reviews
as well as a panel discussion. The volume spans the whole range of
algorithms for geometric vision. The authors and volume editors
succeeded in providing added value beyond a mere collection of
papers and made the volume a state-of-the-art survey of their
field.
Computer Vision: Algorithms and Applications explores the variety
of techniques used to analyze and interpret images. It also
describes challenging real-world applications where vision is being
successfully used, both in specialized applications such as image
search and autonomous navigation, as well as for fun,
consumer-level tasks that students can apply to their own personal
photos and videos. More than just a source of "recipes," this
exceptionally authoritative and comprehensive textbook/reference
takes a scientific approach to the formulation of computer vision
problems. These problems are then analyzed using the latest
classical and deep learning models and solved using rigorous
engineering principles. Topics and features: Structured to support
active curricula and project-oriented courses, with tips in the
Introduction for using the book in a variety of customized courses
Incorporates totally new material on deep learning and applications
such as mobile computational photography, autonomous navigation,
and augmented reality Presents exercises at the end of each chapter
with a heavy emphasis on testing algorithms and containing numerous
suggestions for small mid-term projects Includes 1,500 new
citations and 200 new figures that cover the tremendous
developments from the last decade Provides additional material and
more detailed mathematical topics in the Appendices, which cover
linear algebra, numerical techniques, estimation theory, datasets,
and software Suitable for an upper-level undergraduate or
graduate-level course in computer science or engineering, this
textbook focuses on basic techniques that work under real-world
conditions and encourages students to push their creative
boundaries. Its design and exposition also make it eminently
suitable as a unique reference to the fundamental techniques and
current research literature in computer vision.
Computer Vision: Algorithms and Applications explores the
variety of techniques used to analyze and interpret images. It also
describes challenging real-world applications where vision is being
successfully used, both in specialized applications such as image
search and autonomous navigation, as well as for fun,
consumer-level tasks that students can apply to their own personal
photos and videos. More than just a source of “recipes,” this
exceptionally authoritative and comprehensive textbook/reference
takes a scientific approach to the formulation of computer vision
problems. These problems are then analyzed using the latest
classical and deep learning models and solved using rigorous
engineering principles. Topics and features: Structured to support
active curricula and project-oriented courses, with tips in the
Introduction for using the book in a variety of customized courses
Incorporates totally new material on deep learning and applications
such as mobile computational photography, autonomous navigation,
and augmented reality Presents exercises at the end of each chapter
with a heavy emphasis on testing algorithms and containing numerous
suggestions for small mid-term projects Includes 1,500 new
citations and 200 new figures that cover the tremendous
developments from the last decade Provides additional material and
more detailed mathematical topics in the Appendices, which cover
linear algebra, numerical techniques, estimation theory, datasets,
and software Suitable for an upper-level undergraduate or
graduate-level course in computer science or engineering, this
textbook focuses on basic techniques that work under real-world
conditions and encourages students to push their creative
boundaries. Its design and exposition also make it eminently
suitable as a unique reference to the fundamental techniques and
current research literature in computer vision.
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