Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
|||
Showing 1 - 7 of 7 matches in All Departments
This book highlights recent developments in the field, presented at the Social Simulation 2015 conference in Groningen, The Netherlands. It covers advances both in applications and methods of social simulation. Societal issues addressed range across complexities in economic systems, opinion dynamics and civil violence, changing mobility patterns, different land-use, transition in the energy system, food production and consumption, ecosystem management and historical processes. Methodological developments cover how to use empirical data in validating models in general, formalization of behavioral theory in agent behavior, construction of artificial populations for experimentation, replication of models, and agent-based models that can be run in a web browser. Social simulation is a rapidly evolving field. Social scientists are increasingly interested in social simulation as a tool to tackle the complex non-linear dynamics of society. Furthermore, the software and hardware tools available for social simulation are becoming more and more powerful. This book is an important source for readers interested in the newest developments in the ways in which the simulation of social interaction contributes to our understanding and managing of complex social phenomena.
This book highlights recent developments in the field, presented at the Social Simulation 2015 conference in Groningen, The Netherlands. It covers advances both in applications and methods of social simulation. Societal issues addressed range across complexities in economic systems, opinion dynamics and civil violence, changing mobility patterns, different land-use, transition in the energy system, food production and consumption, ecosystem management and historical processes. Methodological developments cover how to use empirical data in validating models in general, formalization of behavioral theory in agent behavior, construction of artificial populations for experimentation, replication of models, and agent-based models that can be run in a web browser. Social simulation is a rapidly evolving field. Social scientists are increasingly interested in social simulation as a tool to tackle the complex non-linear dynamics of society. Furthermore, the software and hardware tools available for social simulation are becoming more and more powerful. This book is an important source for readers interested in the newest developments in the ways in which the simulation of social interaction contributes to our understanding and managing of complex social phenomena.
Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book collects a set of chapters of the multi-disciplinary project "Games, actions and Social software" which was carried out at the Netherlands Institute for Advanced Study in the Humanities and Social Sciences (NIAS) in Wassenaar, from September 2006 through January 2007. The chapters focus on social software and the social sciences, knowledge, belief and action, perception, communication, and cooperation.
This book constitutes the refereed proceedings of the 5th International Central and Eastern European Conference on Multi-Agent Systems, CEEMAS 2007, held in Leipzig, Germany, September 25-27, 2007. The 29 revised full papers and 17 revised short papers presented together with an invited paper were carefully reviewed and selected from 84 submissions. The papers cover a wide range of areas such as: scalability and reconfigurability of multi agent systems; deployment scenarios exploiting synergies of multi agent systems and other related technologies like grid, web services and semantic web; applications of multi agent systems in design and manufacturing, transport and logistics, space applications, tourism industry, e-commerce and many other application areas.
Strategic behavior is the key to social interaction, from the ever-evolving world of living beings to the modern theatre of designed computational agents. Strategies can make or break participants' aspirations, whether they are selling a house, playing the stock market, or working toward a treaty that limits global warming. This book aims at understanding the phenomenon of strategic behavior in its proper width and depth. A number of experts have combined forces in order to create a comparative view of the different frameworks for strategic reasoning in social interactions that have been developed in game theory, computer science, logic, linguistics, philosophy, and cognitive and social sciences. The chapters are organized in three topic-based sections, namely reasoning about games; formal frameworks for strategies; and strategies in social situations. The book concludes with a discussion on the future of logical studies of strategies.
Can computer scientists contribute to the solution of societal problems? Can logic help to model social interactions? Are there recipes for making groups with diverging preferences arrive at reasonable decisions? Why is common knowledge important for social interaction? Does the rational pursuit of individual interests put the public interest in danger, and if so, why? Discourses on Social Software sheds light on these and similar questions. This book offers the reader an ideal introduction to the exciting new field of social software. It shows in detail the many ways in which the seemingly abstract sciences of logic and computer science can be put to use to analyse and solve contemporary social problems. The unusual format of a series of discussions among a logician, a computer scientist, a philosopher and some researchers from other disciplines encourages the reader to develop his own point of view. The only requirements for reading this book are a nodding familiarity with logic, a curious mind, and a taste for spicy debate.
|
You may like...
|