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Showing 1 - 3 of 3 matches in All Departments
The shadows of war grow ever darker across the Demi-Monde. Norma Williams knows she was a fool to be lured into the virtual nightmare that is the Demi-Monde. When the agent sent in the game to save her goes rogue and a long forgotten evil is awoken, it falls to Norma to lead the resistance. Lost, without a plan, and with the army of the ForthRight marching ever closer, she must come to terms with terrible new responsibilities and with the knowledge that those she thought were her friends are now her enemies. To triumph in this surreal cyber-world she must be more than she ever believed she could be . . . or perish.
The U.S. military created the Demi-Monde to train its soldiers in urban warfare. A virtual world of 30 million inhabitants ruled by cyber-duplicates of some of history's most dangerous psychopaths--from Grand Inquisitor Torquemada to fanatical Nazi butcher Rudolph Heydrich--it is a twisted nightmare and anything but a game. Because if you die inside the Demi-Monde, you die in the Real World. Now, in the year 2018, something has gone horribly wrong. . . . The U.S. President's daughter has been lured into this terrifying shadow world and her only hope of rescue is Ella Thomas, an eighteen-year-old student and jazz singer who's never received a day of military training. Somehow she must infiltrate the Demi-Monde and bring the First Daughter out. But Ella is about to discover something the U.S. government does not yet know--the walls containing the evils of this simulated world are rapidly dissolving . . . and the Real World is in far more danger than anyone could ever imagine.
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