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This book contains papers invited after the First International
Workshop on Mobile Social Signal Processing, MSSP 2010, held in
Lisbon, Portugal, in September 2010. The 9 revised papers included
in this volume represent the diversity of two fields of research,
Mobile HCI and Social Signal Processing and areas of overlap. They
cover a wide range of topics spanning from approaches for effective
interaction with mobile and wearable devices to modelling, analysis
and synthesis of nonverbal behaviour in human-human and
human-machine interactions.
A central theme in the study of dynamic systems is the modelling
and control of uncertain systems. While 'uncertainty' has long been
a strong motivating factor behind many techniques developed in the
modelling, control, statistics and mathematics communities, the
past decade, in particular, has witnessed remarkable progress in
this area with the emergence of a number of powerful
newmethodsforbothmodellingandcontrollinguncertaindynamicsystems.
The speci?c objective of this book is to describe and review some
of these exciting new approaches within a single volume. Our
approach was to invite some of the leading researchers in this area
to contribute to this book by submitting both tutorial papers on
their speci?c area of research, and to submit more focussed
research papers to document some of the latest results in the area.
We feel that collecting some of the main results together in this
manner is particularly important as many of the important ideas
that emerged in the past decade were derived in a variety of
academic disciplines. By providing both tutorial and
researchpaperswehopetobeabletoprovidetheinterestedreaderwithsu?cient
background to appreciate some of the main concepts from a variety
of related, but nevertheless distinct ?elds, and to provide a ?avor
of how these results are currently being used to cope with
'uncertainty. ' It is our sincere hope that the availability of
these results within a single volume will lead to further cro-
fertilization of ideas and act as a spark for further research in
this important area of applied mathematics.
Haptic human-computer interaction is interaction between a human computer user and the computer user interface based on the powerful human sense of touch. Haptic hardware has been discussed and exploited for some time, particularly in the context of computer games. However, so far, little attention has been paid to the general principles of haptic HCI and the systematic use of haptic devices for improving efficiency, effectiveness, and satisfaction in HCI.This book is the first one to focus on haptic human-computer interaction. It is based on a workshop held in Glasgow, UK, in August / September 2000. The 22 revised full papers presented were carefully reviewed and selected from 35 submissions. Besides a brief historic survey, the book offers topical sections on haptic interfaces for blind people, collaborative haptics, psychological issues and measurement, and applications of haptics.
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