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This book is the first full-length monograph to focus on
Punchdrunk, the internationally-renowned theatre company known for
its pioneering approach to immersive theatre. With its promises of
empowerment, freedom and experiential joy, immersive theatre
continues to gain popularity - this study brings necessary critical
analysis to this rapidly developing field. What exactly do we mean
by audience "immersion"? How might immersion in a Punchdrunk
production be described, theorised, situated or politicised? What
is valued in immersive experience - and are these values explicit
or implied? Immersive Theatre and Audience Experience draws on
rehearsals, performances and archival access to Punchdrunk,
providing new critical perspectives from cognitive studies,
philosophical aesthetics, narrative theory and computer games. Its
discussion of immersion is structured around three themes:
interactivity and game; story and narrative; environment and space.
Providing a rigorous theoretical toolkit to think further about the
form's capabilities, and offering a unique set of approaches, this
book will be of significance to scholars, students, artists and
spectators.
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