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Written to address technical concerns that mobile developers face
regardless of the platform (J2ME, WAP, Windows CE, etc.), this 2005
book explores the differences between mobile and stationary
applications and the architectural and software development
concepts needed to build a mobile application. Using UML as a tool,
Reza B'far guides the developer through the development process,
showing how to document the design and implementation of the
application. He focuses on general concepts, while using platforms
as examples or as possible tools. After introducing UML, XML and
derivative tools necessary for developing mobile software
applications, B'far shows how to build user interfaces for mobile
applications. He covers location sensitivity, wireless
connectivity, mobile agents, data synchronization, security, and
push-based technologies, and finally homes in on the practical
issues of mobile application development including the development
cycle for mobile applications, testing mobile applications,
architectural concerns, and a case study.
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