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In this lavishly illustrated full-color retrospective, discover
never-before-seen photos that bring to life the people and stories
behind the most popular games of all time, including Space
Invaders, Pac-Man, Centipede, Donkey Kong, Asteroids, SimCity,
Quake, Myst, Tomb Raider, and more. This is the inside scoop on the
history, successes, tricks, and even failures of the entire
electronic games industry.
Game of X v.2 is the story that leads up to Xbox. It is a story of
DOS games, Microsoft culture, the crazy stories around the
development and promotion of DirectX and the graphics standards
that were required for Xbox to happen. Stories based on dozens of
interviews include a colorful cast of characters and some solid
technical background. The history of games for DOS and the initial
challenges of Windows, the surprising source of the earliest
Windows games, and much, much more. This is the fascinating prequel
to Game of X v.1: Xbox. Key Features Game of X v.2 is the story
that leads up to Xbox. It is a story of DOS games, Microsoft
culture, the crazy stories around the development and promotion of
DirectX and the graphics standards that were required for Xbox to
The history of games for DOS and the initial challenges of Windows,
the surprising source of the earliest Windows games, and much, much
more. This is the fascinating follow-up to Game of X v.1: Xbox
Stories based on dozens of interviews include a colorful cast of
characters and some solid technical background.
Game of X v.2 is the story that leads up to Xbox. It is a story of
DOS games, Microsoft culture, the crazy stories around the
development and promotion of DirectX and the graphics standards
that were required for Xbox to happen. Stories based on dozens of
interviews include a colorful cast of characters and some solid
technical background. The history of games for DOS and the initial
challenges of Windows, the surprising source of the earliest
Windows games, and much, much more. This is the fascinating prequel
to Game of X v.1: Xbox. Key Features Game of X v.2 is the story
that leads up to Xbox. It is a story of DOS games, Microsoft
culture, the crazy stories around the development and promotion of
DirectX and the graphics standards that were required for Xbox to
The history of games for DOS and the initial challenges of Windows,
the surprising source of the earliest Windows games, and much, much
more. This is the fascinating follow-up to Game of X v.1: Xbox
Stories based on dozens of interviews include a colorful cast of
characters and some solid technical background.
The Reverse Design series looks at all of the design decisions that
went into classic games. This is the third installment in the
Reverse Design series, looking at Super Mario World. Written in a
readable format; this game breaks down nicely into relatively
short, separate sections. Reverse Design: Super Mario World is
broken down into four sections with the final section a guide for
level-by-level. The first three sections look at design history,
cadences, skill and themes. The ideal experience of this Reverse
Design is for you, the reader, to play each level as you read its
analysis. Key Feature Learn how classic games game to be and the
ground-breaking design decisions that made them such hallmarks.
The Reverse Design series looks at all of the design decisions that
went into classic games. This is the third installment in the
Reverse Design series, looking at Super Mario World. Written in a
readable format; this game breaks down nicely into relatively
short, separate sections. Reverse Design: Super Mario World is
broken down into four sections with the final section a guide for
level-by-level. The first three sections look at design history,
cadences, skill and themes. The ideal experience of this Reverse
Design is for you, the reader, to play each level as you read its
analysis. Key Feature Learn how classic games game to be and the
ground-breaking design decisions that made them such hallmarks.
Based on 48 interviews and years of research, Game of X v.1: Xbox
tells the many stories of Microsoft's unlikely entry into the game
console business. In addition to the personal insights of the key
players in the story, Game of X includes many previously unreleased
documents that show what was going on behind the scenes. This is
the story of Xbox and Xbox Live. Key Features Based on 48
interviews and years of research, Game of X v.1: Xbox tells the
many stories of Microsoft's unlikely entry into the game console
business. In addition to the personal insights of the key players
in the story, Game of X includes many previously unreleased
documents that show what was going on behind the scenes. This is
the story of Xbox and Xbox Live.
In this lavishly illustrated full-color retrospective, discover
never-before-seen photos that bring to life the people and stories
behind the most popular games of all time, including Space
Invaders, Pac-Man, Centipede, Donkey Kong, Asteroids, SimCity,
Quake, Myst, Tomb Raider, and more. This is the inside scoop on the
history, successes, tricks, and even failures of the entire
electronic games industry.
Based on 48 interviews and years of research, Game of X v.1: Xbox
tells the many stories of Microsoft's unlikely entry into the game
console business. In addition to the personal insights of the key
players in the story, Game of X includes many previously unreleased
documents that show what was going on behind the scenes. This is
the story of Xbox and Xbox Live. Key Features Based on 48
interviews and years of research, Game of X v.1: Xbox tells the
many stories of Microsoft's unlikely entry into the game console
business. In addition to the personal insights of the key players
in the story, Game of X includes many previously unreleased
documents that show what was going on behind the scenes. This is
the story of Xbox and Xbox Live.
Research shows that over 50% of sales professionals fail to achieve
their goals year in and year out. This problem exists in both good
and bad economic times and is not getting better. Due to our
critical reliance on sales, negative sales performance can severely
impact the overall performance results of any private or public
company.
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