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In this dizzying post-truth, post-fact, fake news era, the
onslaught and speed of potentially untrue, incorrect, or fabricated
information (some crafted and weaponized, some carelessly shared)
can cause a loss of our intellectual bearings. If we fail to have a
common truthful basis for discussions of opinion and policy, the
integrity of our democracy is at risk. This up-to-date anthology is
designed to provide a survey of technological, ethical, and legal
issues raised by falsehoods, particularly social media
misinformation. The volume explores visual and data dissemination,
business practices, international perspectives, and case studies.
With misinformation and misleading information being propagated
using a variety of media such as memes, data, charts, photos,
tweets, posts, and articles, an understanding of the theory,
mechanisms, and changing communication landscape is essential to
move in the right direction with academic, industry, and government
initiatives to inoculate ourselves from the dangers of fake news.
The book takes an international and multidisciplinary approach with
contributions from media studies, journalism, computer science, the
law, and communication, making it distinct among books on fake
news. This book is essential for graduate or undergraduate students
in courses dealing with fake news and communication studies.
Relevant courses include media studies, journalism, public
relations, media ethics, media law, social media, First Amendment
law, philosophy, and political science.
In this dizzying post-truth, post-fact, fake news era, the
onslaught and speed of potentially untrue, incorrect, or fabricated
information (some crafted and weaponized, some carelessly shared)
can cause a loss of our intellectual bearings. If we fail to have a
common truthful basis for discussions of opinion and policy, the
integrity of our democracy is at risk. This up-to-date anthology is
designed to provide a survey of technological, ethical, and legal
issues raised by falsehoods, particularly social media
misinformation. The volume explores visual and data dissemination,
business practices, international perspectives, and case studies.
With misinformation and misleading information being propagated
using a variety of media such as memes, data, charts, photos,
tweets, posts, and articles, an understanding of the theory,
mechanisms, and changing communication landscape is essential to
move in the right direction with academic, industry, and government
initiatives to inoculate ourselves from the dangers of fake news.
The book takes an international and multidisciplinary approach with
contributions from media studies, journalism, computer science, the
law, and communication, making it distinct among books on fake
news. This book is essential for graduate or undergraduate students
in courses dealing with fake news and communication studies.
Relevant courses include media studies, journalism, public
relations, media ethics, media law, social media, First Amendment
law, philosophy, and political science.
Develop creative animation and multimedia using Adobe Animate Adobe
Animate Classroom in a Book (2023 release) uses real-world,
project-based learning to cover the basics and beyond, providing
countless tips and techniques to help you become more productive
with the program. For beginners and experienced users alike, you
can follow the book from start to finish or choose only those
lessons that interest you. Learn to: Harness controls for animation
including puppet warping, layer parenting, and paint brush
preferences and symbol options Use the revamped Asset Warp tool for
a modern rigging approach to animating shapes and bitmap images
Work with a more robust set of playback options for graphic symbols
that provide total control over looping Quickly publish to social
media channels with support for SVG, WebGL, HTML5, animated GIFs,
and HD video Seamlessly collaborate through Adobe Creative Cloud
Classroom in a Book (R), the best-selling series of hands-on
software training workbooks, offers what no other book or training
program does-an official training series from Adobe, developed with
the support of Adobe product experts. Purchasing this book includes
valuable online extras. Follow the instructions in the book's
"Getting Started" section to unlock access to: Downloadable lesson
files you need to work through the projects in the book Web Edition
containing the complete text of the book, interactive quizzes, and
videos that walk you through the lessons step by step What you need
to use this book: Adobe Animate (2023 release) software, for either
Windows or macOS. (Software not included.) Note: Classroom in a
Book does not replace the documentation, support, updates, or any
other benefits of being a registered owner of Adobe Animate
software.
Creative professionals seeking the fastest, easiest, most
comprehensive way to learn Adobe Animate choose Adobe Animate
Classroom in a Book (2020 release) from Adobe Press. The 11
project-based step-by-step lessons in this book show users the key
techniques for working in Animate. Adobe Animate provides more
expressive tools, powerful controls for animation, and robust
support for playback across a wide variety of platforms. Create
interactive virtual reality immersive environments with VR 360 and
VR Panorama documents. Gain advanced control over character
animations with layer parenting and AI-driven lip syncing. Learn to
create dynamic strokes with the new fluid brush, and work smarter
with the revamped Timeline, Tools palette and Properties inspector.
Support for SVG, WebGL, HTML5, animated GIFs, and HD video, and
seamless collaboration with other designers and with other Adobe
applications through Creative Cloud libraries make Adobe Animate
the ideal development environment for creative animation and
multimedia. Classroom in a Book is the best-selling series of
hands-on software training books designed to help you learn the
features of Adobe software quickly and easily. Developed by the
training experts at Adobe Systems, these books offer complete,
self-paced lessons designed to fit your busy schedule and help you
learn the features of Adobe software quickly and easily. The online
companion files include all the necessary assets for students to
complete the projects featured in each chapter as well as eBook
updates when Adobe releases new features for Creative Cloud
customers. And all buyers of the book get full access to the Web
Edition: a Web-based version of the complete eBook enhanced with
video and interactive multiple-choice quizzes.
The 2022 release of Adobe Animate provides significant new controls
for animation with puppet warping and improvements to layer
parenting, and enhancements to paint brush preferences and symbol
options. Learn to use the revamped Asset Warp tool for a modern
rigging approach to animating shapes and bitmap images. Work with a
more robust set of playback options for graphic symbols that
provides total control over looping. Quickly publish to social
media channels with support for SVG, WebGL, HTML5, animated GIFs,
and HD video. Seamless collaboration through Adobe Creative Cloud
makes Adobe Animate the ideal development environment for creative
animation and multimedia. The fastest, easiest, most comprehensive
way to learn Adobe Animate Classroom in a Book (R), the
best-selling series of hands-on software training workbooks, offers
what no other book or training program does-an official training
series from Adobe, developed with the support of Adobe product
experts. Adobe Animate Classroom in a Book (2022 release) contains
11 lessons that cover the basics and beyond, providing countless
tips and techniques to help you become more productive with the
program. You can follow the book from start to finish or choose
only those lessons that interest you. Purchasing this book includes
valuable online extras. Follow the instructions in the book's
"Getting Started" section to unlock access to: Downloadable lesson
files you need to work through the projects in the book Web Edition
containing the complete text of the book, interactive quizzes, and
videos that walk you through the lessons step by step What you need
to use this book: Adobe Animate (2022 release) software, for either
Windows or macOS. (Software not included.) Note: Classroom in a
Book does not replace the documentation, support, updates, or any
other benefits of being a registered owner of Adobe Animate
software.
The fastest, easiest, most comprehensive way to learn Adobe Animate
Classroom in a Book (R), the best-selling series of hands-on
software training workbooks, offers what no other book or training
program does -- an official training series from Adobe, developed
with the support of Adobe product experts. Adobe Animate Classroom
in a Book (2021 release) contains lessons that cover the basics and
beyond, providing countless tips and techniques to help you become
more productive with the program. You can follow the book from
start to finish or choose only those lessons that interest you.
Purchase of this book includes valuable online features. Follow the
instructions in the book's "Getting Started" section to unlock
access to: Downloadable lesson files you need to work through the
projects in the book Web Edition containing the complete text of
the book, interactive quizzes, and videos that walk you through the
lessons step by step What you need to use this book: Adobe Animate
(2021 release) software, for either Windows or macOS. (Software not
included.) Note: Classroom in a Book does not replace the
documentation, support, updates, or any other benefits of being a
registered owner of Adobe Animate software.
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