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This book describes in contributions by scientists and practitioners the development of scientific concepts, technologies, engineering techniques and tools for a service-based society. The focus is on microservices, i.e cohesive, independent processes deployed in isolation and equipped with dedicated memory persistence tools, which interact via messages. The book is structured in six parts. Part 1 "Opening" analyzes the new (and old) challenges including service design and specification, data integrity, and consistency management and provides the introductory information needed to successfully digest the remaining parts. Part 2 "Migration" discusses the issue of migration from monoliths to microservices and their loosely coupled architecture. Part 3 "Modeling" introduces a catalog and a taxonomy of the most common microservices anti-patterns and identifies common problems. It also explains the concept of RESTful conversations and presents insights from studying and developing two further modeling approaches. Next , Part 4 is dedicated to various aspects of "Development and Deployment". Part 5 then covers "Applications" of microservices, presenting case studies from Industry 4.0, Netflix, and customized SaaS examples. Eventually, Part 6 focuses on "Education" and reports on experiences made in special programs, both at academic level as a master program course and for practitioners in an industrial training. As only a joint effort between academia and industry can lead to the release of modern paradigm-based programming languages, and subsequently to the deployment of robust and scalable software systems, the book mainly targets researchers in academia and industry who develop tools and applications for microservices.
This book presents a coherent, novel vision of Smart Cities, built around a value-driven architecture. It describes the limitations of the contemporary notion of the Smart City and argues that the next developmental step must actively include not only the physical infrastructure, but information technology and human infrastructure as well, requiring the intensive integration of technical solutions from the Internet of Things (IoT) and social computing. The book is divided into five major parts, the first of which provides both a general introduction and a coherent vision that ties together all the components that are required to realize the vision for Smart Cities. Part II then discusses the provisioning and governance of Smart City systems and infrastructures. In turn, Part III addresses the core technologies and technological enablers for managing the social component of the Smart City platform. Both parts combine state-of-the-art research with cutting-edge industrial efforts in the respective fields. Lastly, Part IV details a road map to achieving Cyber-Human Smart Cities. Rounding out the coverage, it discusses the concrete technological advances needed to move beyond contemporary Smart Cities and toward the Smart Cities of the future. Overall, the book provides an essential overview of the latest developments in the areas of IoT and social computing research, and outlines a research roadmap for a closer integration of the two areas in the context of the Smart City. As such, it offers a valuable resource for researchers and graduate students alike.
Multimedia Information Systems explores the technical, human, organizational and socio-economic issues which underpin the implementation and use of multimedia information systems. This unique book comprehensively defines multimedia information systems and its emerging architecture. Today's important issues of networked multimedia information systems and multimedia trafficking on the information superhighway are thoroughly investigated. Multimedia information systems applications and organizational implications are also discussed along with multimedia authoring systems. Multimedia Information Systems is essential reading for all students and professionals faced with the challenges of multimedia information systems management and development. Multimedia Information Systems develops an awareness of the problems associated with multimedia information systems management, and the ability to understand and address these emerging challenges on an organizational and technical level. The book explores the limitations of multimedia on the information superhighway, and offers solutions for present and future development on the Internet. This book also scrutinizes the current applications of multimedia information systems, and examines how they can be developed. Multimedia Information Systems serves as an excellent text for courses on the subject, and as an invaluable reference for multimedia information systems professionals.
The present work showcases a novel approach to modeling systems architectures by utilizing Lego bricks and RFID technology. The presented solution can be used by systems and software architects to communicate their design decisions with other stakeholders in the developments process such as customers and managers involved. The software provided in this book helps to get a concrete tool showing how the approach can be applied. If the reader is interested in experimenting with this approach, they will need to purchase LEGO (c) blocks and the required RFID technology needed for this.
With recent advances in radio-frequency identification (RFID) technology, sensor networks, and enhanced Web services, the original World Wide Web is continuing its evolution into what is being called the Web of Things and Services. Such a Web will support an ultimately interactive environment where everyday physical objects such as buildings, sidewalks, and commodities become recognizable, addressable, and even controllable via a mostly ubiquitous Web. This integration of the physical and virtual worlds will fundamentally impact the way we live and in doing so afford tremendous new business opportunities with great human benefit, such as support services to keep the elderly independent, and intelligent traffic management that will cut wasted hours from every day. More efficient supply chains, improved environmental monitoring, better access to health services ... the list is endless. Enabling Context-Aware Web Services: Methods, Architectures, and Technologies compiles the newest developments and advances driving this new age forward. With contributions from leading researchers across the world this pioneering work bridges the gap between context-awareness and Web services. A comprehensive presentation of what's already accomplished and what is possible, the chapters of this book are systematically organized into three major sections: Methods focuses on the principle of context awareness in Web services and various ways to model those services at the specification level. Architectures details the infrastructures, frameworks, and standards needed to build context-aware Web services. Technologies presents a cornucopia of techniques adapted from once isolated research areas including semantic Web, database, and artificial intelligence development, as well as formal methods being employed to improve the development of context-aware Web services. Researchers, engineers, entrepreneurs, and educators across any number of fields will find new ideas worth considering, jumping-off points for developing improved software and applications, and seeds for business ventures that efficiently deliver needed products, information, or services. The possibilities are as limitless as we dare to imagine.
This book describes in contributions by scientists and practitioners the development of scientific concepts, technologies, engineering techniques and tools for a service-based society. The focus is on microservices, i.e cohesive, independent processes deployed in isolation and equipped with dedicated memory persistence tools, which interact via messages. The book is structured in six parts. Part 1 "Opening" analyzes the new (and old) challenges including service design and specification, data integrity, and consistency management and provides the introductory information needed to successfully digest the remaining parts. Part 2 "Migration" discusses the issue of migration from monoliths to microservices and their loosely coupled architecture. Part 3 "Modeling" introduces a catalog and a taxonomy of the most common microservices anti-patterns and identifies common problems. It also explains the concept of RESTful conversations and presents insights from studying and developing two further modeling approaches. Next , Part 4 is dedicated to various aspects of "Development and Deployment". Part 5 then covers "Applications" of microservices, presenting case studies from Industry 4.0, Netflix, and customized SaaS examples. Eventually, Part 6 focuses on "Education" and reports on experiences made in special programs, both at academic level as a master program course and for practitioners in an industrial training. As only a joint effort between academia and industry can lead to the release of modern paradigm-based programming languages, and subsequently to the deployment of robust and scalable software systems, the book mainly targets researchers in academia and industry who develop tools and applications for microservices.
Service engineering is increasingly posing challenges to traditional software engineering methodologies including specification, modeling, architecture, and verification, just to name a few. On the other hand, the latest advancements in software engineering are continuously leveraged in Service Engineering research, especially in the design and implementation of service-oriented systems. Several mutual impacts between service engineering and software engineering could be observed in the last decade, and many research efforts have been devoted to the field. However, in spite of the considerable efforts and significant contributions, few have attempted to summarize the research results systematically.
This book presents a coherent, novel vision of Smart Cities, built around a value-driven architecture. It describes the limitations of the contemporary notion of the Smart City and argues that the next developmental step must actively include not only the physical infrastructure, but information technology and human infrastructure as well, requiring the intensive integration of technical solutions from the Internet of Things (IoT) and social computing. The book is divided into five major parts, the first of which provides both a general introduction and a coherent vision that ties together all the components that are required to realize the vision for Smart Cities. Part II then discusses the provisioning and governance of Smart City systems and infrastructures. In turn, Part III addresses the core technologies and technological enablers for managing the social component of the Smart City platform. Both parts combine state-of-the-art research with cutting-edge industrial efforts in the respective fields. Lastly, Part IV details a road map to achieving Cyber-Human Smart Cities. Rounding out the coverage, it discusses the concrete technological advances needed to move beyond contemporary Smart Cities and toward the Smart Cities of the future. Overall, the book provides an essential overview of the latest developments in the areas of IoT and social computing research, and outlines a research roadmap for a closer integration of the two areas in the context of the Smart City. As such, it offers a valuable resource for researchers and graduate students alike.
The present work showcases a novel approach to modeling systems architectures by utilizing Lego bricks and RFID technology. The presented solution can be used by systems and software architects to communicate their design decisions with other stakeholders in the developments process such as customers and managers involved. The software provided in this book helps to get a concrete tool showing how the approach can be applied. If the reader is interested in experimenting with this approach, they will need to purchase LEGO (c) blocks and the required RFID technology needed for this.
Socially enhanced Services Computing deals with a novel and exciting new field at the intersection between Social Computing, Service-oriented Computing, Crowd Computing, and Cloud Computing. The present work presents a collection of selected papers by the editors of this volume, which they feel will help the reader in understanding this field. The approach discussed allows for a seamless integration of people into trusted dynamic compositions of Human-provided Services and Software-based services, thus empowering new interaction models and processes in massive collaboration scenarios in a Future Internet.
Service engineering is increasingly posing challenges to traditional software engineering methodologies including specification, modeling, architecture, and verification, just to name a few. On the other hand, the latest advancements in software engineering are continuously leveraged in Service Engineering research, especially in the design and implementation of service-oriented systems. Several mutual impacts between service engineering and software engineering could be observed in the last decade, and many research efforts have been devoted to the field. However, in spite of the considerable efforts and significant contributions, few have attempted to summarize the research results systematically.
Multimedia Information Systems explores the technical, human, organizational and socio-economic issues which underpin the implementation and use of multimedia information systems. This unique book comprehensively defines multimedia information systems and its emerging architecture. Today's important issues of networked multimedia information systems and multimedia trafficking on the information superhighway are thoroughly investigated. Multimedia information systems applications and organizational implications are also discussed along with multimedia authoring systems. Multimedia Information Systems is essential reading for all students and professionals faced with the challenges of multimedia information systems management and development. Multimedia Information Systems develops an awareness of the problems associated with multimedia information systems management, and the ability to understand and address these emerging challenges on an organizational and technical level. The book explores the limitations of multimedia on the information superhighway, and offers solutions for present and future development on the Internet. This book also scrutinizes the current applications of multimedia information systems, and examines how they can be developed. Multimedia Information Systems serves as an excellent text for courses on the subject, and as an invaluable reference for multimedia information systems professionals.
LNBIP 99 and LNBIP 100 together constitute the thoroughly refereed proceedings of 12 international workshops held in Clermont-Ferrand, France, in conjunction with the 9th International Conference on Business Process Management, BPM 2011, in August 2011. The 12 workshops focused on Business Process Design (BPD 2011), Business Process Intelligence (BPI 2011), Business Process Management and Social Software (BPMS2 2011), Cross-Enterprise Collaboration (CEC 2011), Empirical Research in Business Process Management (ER-BPM 2011), Event-Driven Business Process Management (edBPM 2011), Process Model Collections (PMC 2011), Process-Aware Logistics Systems (PALS 2011), Process-Oriented Systems in Healthcare (ProHealth 2011), Reuse in Business Process Management (rBPM 2011), Traceability and Compliance of Semi-Structured Processes (TC4SP 2011), and Workflow Security Audit and Certification (WfSAC 2011). In addition, the proceedings also include the Process Mining Manifesto (as an Open Access Paper), which has been jointly developed by more than 70 scientists, consultants, software vendors, and end-users. LNBIP 100 contains the revised and extended papers from PMC 2011, PALS 2011, ProHealth 2011, rBPM 2011, TC4SP 2011, and WfSAC 2011.
Socially enhanced Services Computing deals with a novel and exciting new field at the intersection between Social Computing, Service-oriented Computing, Crowd Computing, and Cloud Computing. The present work presents a collection of selected papers by the editors of this volume, which they feel will help the reader in understanding this field. The approach discussed allows for a seamless integration of people into trusted dynamic compositions of Human-provided Services and Software-based services, thus empowering new interaction models and processes in massive collaboration scenarios in a Future Internet.
This book constitutes the refereed proceedings of the 4th International Conference on Business Process Management, BPM 2006. The book presents 20 revised full papers, 5 industrial papers, and 15 short papers together with an invited paper and the abstract of an invited talk. The papers are organized in topical sections on monitoring and mining, service composition, process models and languages, dynamic process management, Web service composition, and applied business process management.
This book constitutes the refereed proceedings of 6 international workshops held in conjunction with the 4th International Conference on Business Process Management, BPM 2006, in Vienna, Austria in September 2006. The 40 revised full papers presented were carefully reviewed and selected from a total of 94 overall submissions to six international workshops.
Over recent years most business processes have changed in various dimensions (e. g. , ?exibility, interconnectivity, coordination style, autonomy) due to market conditions, organizational models, and usage scenarios of information systems. Frequently, inf- mationisrelocatedwithinageographicallydistributedsystemaccordingtorulesthatare only seldom de?ned as a well-codi?ed business process. This creates the need for a so- ware infrastructure that enables ubiquitous mobile and collaboration systems (UMICS). The anywhere/anytime/any means paradigm is becoming the major challenge in conceiving, designing, and releasing next-generation information systems. New te- nologies, like wi-? networks and 3rd-generation mobile phones, are offering the infr- tructure to conceive of information systems as ubiquitous information systems, that is, systems that are accessible from anywhere, at any time, and with any device. Ubiquity is not yet another buzzword pushed by emerging technologies, but is mainly a means to support new business models and encourage new ways of working. This new wave of UMICS will exploit the knowledge developed and deployed for conventional infor- tion systems, but will also need new concepts, models, methodologies, and supporting technologies to fully exploit the potentials of the enabling infrastructure and to be ready for the challenge. Moreover, people need to move across organizational boundaries and collaborate with others within an organization as well as between organizations. The ability to query the company's distributed knowledge base and to cooperate with co-workers is still a requirement, but mobility brings new access scenarios and higher complexity.
In diesem Werk zum Thema Software-Architekturen veranschaulichen drei international renommierte Experten den Zusammenhang zwischen Prinzipien, Standardarchitekturen und praxisrelevanten Problemstellungen aus den Bereichen Web Services, Peer-to-Peer, Workflow und weiteren Anwendungsgebieten. Dieses Buch richtet sich an Praktiker, Software-Projektmanager und Studenten der Informatik/Wirtschaftsinformatik, die fur Design und Entwicklung von grossen verteilten Softwaresystemen verantwortlich oder am Einsatz solcher Systeme in ihrem Arbeitsbereich interessiert sind. Hier wird erstmals der "State of the Art" in der Forschung industrierelevant und verstandlich umgesetzt. Die Autoren konnen auf jahrelange Erfahrung im Forschungs- und Entwicklungsbereich im Rahmen von grossen multinationalen Entwicklungsprojekten verweisen."
This graduate-level textbook is ideally suited for lecturing the most relevant topics of Edge Computing and its ties to Artificial Intelligence (AI) and Machine Learning (ML) approaches. It starts from basics and gradually advances, step-by-step, to ways AI/ML concepts can help or benefit from Edge Computing platforms. The book is structured into seven chapters; each comes with its own dedicated set of teaching materials (practical skills, demonstration videos, questions, lab assignments, etc.). Chapter 1 opens the book and comprehensively introduces the concept of distributed computing continuum systems that led to the creation of Edge Computing. Chapter 2 motivates the use of container technologies and how they are used to implement programmable edge computing platforms. Chapter 3 introduces ways to employ AI/ML approaches to optimize service lifecycles at the edge. Chapter 4 goes deeper in the use of AI/ML and introduces ways to optimize spreading computational tasks along edge computing platforms. Chapter 5 introduces AI/ML pipelines to efficiently process generated data on the edge. Chapter 6 introduces ways to implement AI/ML systems on the edge and ways to deal with their training and inferencing procedures considering the limited resources available at the edge-nodes. Chapter 7 motivates the creation of a new orchestrator independent object model to descriptive objects (nodes, applications, etc.) and requirements (SLAs) for underlying edge platforms. To provide hands-on experience to students and step-by-step improve their technical capabilities, seven sets of Tutorials-and-Labs (TaLs) are also designed. Codes and Instructions for each TaL is provided on the book website, and accompanied by videos to facilitate their learning process.
This book constitutes the revised selected papers of the 16th Symposium and Summer School on Service-Oriented Computing, SummerSOC 2022, held in Hersonissos, Crete, Greece, in July 2022. The 8 full papers and 1 short paper presented in this volume were carefully reviewed and selected from 25 submissions. They were organized in topical sections as follows: Advanced Application Architecture; Data Science and Applications; and Quantum Computing.
This book constitutes the refereed proceedings of the 14th Symposium and Summer School on Service-Oriented Computing, SummerSOC 2020, held in Crete, Greece, in September 2020.*The 9 full and 2 short papers were carefully reviewed and selected from 23 submissions. The papers mainly focus on IoT and cyber-physical systems, advanced application areas, cloud and edge, and service-based applications. *The conference was held virtually due to the COVID-19 pandemic.
This book constitutes the refereed proceedings of the 32nd International Conference on Advanced Information Systems Engineering, CAiSE 2020, held in Grenoble, France, in June 2020.* The 33 full papers presented in this volume were carefully reviewed and selected from 185 submissions. The book also contains one invited talk in full paper length. The papers were organized in topical sections named: distributed applications; AI and big data in IS; process mining and analysis; requirements and modeling; and information systems engineering. Abstracts on the CAiSE 2020 tutorials can be found in the back matter of the volume. *The conference was held virtually due to the COVID-19 pandemic.
This book constitutes the refereed proceedings of the 5th European Conference on Service-Oriented and Cloud Computing, ESOCC 2016, held in Vienna, Austria, in September 2016. The 16 full papers presented were carefully reviewed and selected from 33 submissions. The papers are organized in topical sections on policies and performance, adaptation, SLA-aware services, job placement, compositionality, and fault tolerance.
Infotext: This book constitutes the refereed proceedings of the 4th European Conference on Service-Oriented and Cloud computing, ESOCC 2015, held in Taormina, Sicily, Italy, in September 2015. The 13 research papers, three industry papers, and two work-in-progress papers presented were carefully reviewed and selected from 48 submissions. The papers are organized in topical sections on cloud technology, service composition, software development and cloud technology, cloud computing, and industry track.
LNBIP 99 and LNBIP 100 together constitute the thoroughly refereed proceedings of 12 international workshops held in Clermont-Ferrand, France, in conjunction with the 9th International Conference on Business Process Management, BPM 2011, in August 2011. The 12 workshops focused on Business Process Design (BPD 2011), Business Process Intelligence (BPI 2011), Business Process Management and Social Software (BPMS2 2011), Cross-Enterprise Collaboration (CEC 2011), Empirical Research in Business Process Management (ER-BPM 2011), Event-Driven Business Process Management (edBPM 2011), Process Model Collections (PMC 2011), Process-Aware Logistics Systems (PALS 2011), Process-Oriented Systems in Healthcare (ProHealth 2011), Reuse in Business Process Management (rBPM 2011), Traceability and Compliance of Semi-Structured Processes (TC4SP 2011), and Workflow Security Audit and Certification (WfSAC 2011). In addition, the proceedings also include the Process Mining Manifesto (as an Open Access Paper), which has been jointly developed by more than 70 scientists, consultants, software vendors, and end-users. LNBIP 99 contains the revised and extended papers from BPD 2011, BPI 2011 (including the Process Mining Manifesto), BPMS2 2011, CEC 2011, ER-BPM 2011, and edBPM 2011. |
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