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In response to the increasing convergence of technologies in the
entertainment industries, this thoroughly updated and revised fifth
edition makes the casebook more timeless. Providing contract
templates covering book publishing, recording contracts, actor
agreements, video game agreements, and internet agreements, among
others, this new edition is more useful and illustrative of the
business of entertainment for lawyers, students, and industry
professionals than its competition. Introductions, notes, and cases
are fully updated to take into account recent changes in the
industry. This classic casebook is essential to students at law
schools throughout the country and to industry professionals trying
to keep up with this ever-changing field of law.
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