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Most companies developing software employ something they call
"Agile." But there's widespread misunderstanding of what Agile is
and how to use it. If you want to improve your software development
team's agility, this comprehensive guidebook's clear, concrete, and
detailed guidance explains what to do and why, and when to make
trade-offs. In this thorough update of the classic Agile how-to
guide, James Shore provides no-nonsense advice on Agile adoption,
planning, development, delivery, and management taken from over two
decades of Agile experience. He brings the latest ideas from
Extreme Programming, Scrum, Lean, DevOps, and more into a cohesive
whole. Learn how to successfully bring Agile development to your
team and organization--or discover why Agile might not be for you.
This book explains how to: Improve agility: create the conditions
necessary for Agile to succeed and scale in your organization Focus
on value: work as a team, understand priorities, provide
visibility, and improve continuously Deliver software reliably:
share ownership, decrease development costs, evolve designs, and
deploy continuously Optimize value: take ownership of product
plans, budgets, and experiments--and produce market-leading
software
"Masterminds of Programming" features exclusive interviews with the
creators of several historic and highly influential programming
languages. In this unique collection, you'll learn about the
processes that led to specific design decisions, including the
goals they had in mind, the trade-offs they had to make, and how
their experiences have left an impact on programming today.
"Masterminds of Programming" includes individual interviews with:
Adin D. Falkoff: APL; Thomas E. Kurtz: BASIC; Charles H. Moore:
FORTH; Robin Milner: ML; Donald D. Chamberlin: SQL; Alfred Aho,
Peter Weinberger, and Brian Kernighan: AWK; Charles Geschke and
John Warnock: PostScript; Bjarne Stroustrup: C++; Bertrand Meyer:
Eiffel; Brad Cox and Tom Love: Objective-C; Larry Wall: Perl; Simon
Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell;
Guido van Rossum: Python; Luiz Henrique de Figueiredo and Roberto
Ierusalimschy: Lua; James Gosling: Java; Grady Booch, Ivar
Jacobson, and James Rumbaugh: UML; and, Anders Hejlsberg: Delphi
inventor and lead developer of C#. If you're interested in the
people whose vision and hard work helped shape the computer
industry, you'll find "Masterminds of Programming" fascinating.
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Gigapolis (Paperback)
S. Christopher; Edited by Shane Warden
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R450
Discovery Miles 4 500
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Ships in 10 - 15 working days
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The world cries out for justice, peace, healing, and inspiration -
and heroes arise. Unfortunately, they stick around after that.
Everything in the city is new to John-Paul, including a new
identity he never asked for and strange abilities everyone seems to
take for granted. Is this all just a cruel hoax on a wide-eyed
farmboy? Everyone wants something from Pandora, and she'll go along
just to figure out what's happening. Is there more to this
photojournalism intern than she thinks? Everywhere conspiracies
lurk in Titian's mind. Is the old man as rich and powerful as he
seems, or is he as much of a pawn as he considers his underlings?
Every day is another chance for the world to spin out of control
around Clownfish. Is she the only one who wonders exactly when and
where everything went wrong? Perhaps the imminent destruction of
their city, home to millions of perfectly average people happy to
leave heroics to heroes, will clarify their thinking - if it
doesn't kill them all first.
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