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Unique selling point: Exploration of the societal and ethical
issues surrounding the use and development of digital technology
Core audience: IT managers and executives; academic researchers;
students of IT Place in the market: Professional title with appeal
to academics and students
In a world that is awash in ubiquitous technology, even the least
tech-savvy know that we must take care how that technology affects
individuals and society. That governments and organizations around
the world now focus on these issues, that universities and research
institutes in many different languages dedicate significant
resources to study the issues, and that international professional
organizations have adopted standards and directed resources toward
ethical issues in technology is in no small part the result of the
work of Simon Rogerson. - Chuck Huff, Professor of Social
Psychology at Saint Olaf College, Northfield, Minnesota In 1995,
Apple launched its first WWW server, Quick Time On-line. It was the
year Microsoft released Internet Explorer and sold 7 million copies
of Windows 95 in just 2 months. In March 1995, the author Simon
Rogerson opened the first ETHICOMP conference with these words: We
live in a turbulent society where there is social, political,
economic and technological turbulence ... it is causing a vast
amount of restructuring within all these organisations which
impacts on individuals, which impacts on the way departments are
set up, organisational hierarchies, job content, span of control,
social interaction and so on and so forth. ... Information is very
much the fuel of modern technological change. Almost anything now
can be represented by the technology and transported to somewhere
else. It's a situation where the more information a computer can
process, the more of the world it can actually turn into
information. That may well be very exciting, but it is also very
concerning. That could be describing today. More than 25 years
later, these issues are still at the forefront of how ethical
digital technology can be developed and utilised. This book is an
anthology of the author's work over the past 25 years of pioneering
research in digital ethics. It is structured into five themes:
Journey, Process, Product, Future and Education. Each theme
commences with an introductory explanation of the papers, their
relevance and their interrelationship. The anthology finishes with
a concluding chapter which summarises the key messages and suggests
what might happen in the future. Included in this chapter are
insights from some younger leading academics who are part of the
community charged with ensuring that ethical digital technology is
realised.
Unique selling point: Exploration of the societal and ethical
issues surrounding the use and development of digital technology
Core audience: IT managers and executives; academic researchers;
students of IT Place in the market: Professional title with appeal
to academics and students
This concise guide covers all the practical skills that students
need to work effectively in a group in higher and further
education. Using a variety of interactive teaming activities,
students can practice the main principles. A number of case-study
and real-life examples are also included.
This concise guide covers all the practical skills that students
need to work effectively in a group in higher and further
education. Using a variety of interactive teaming activities,
students can practice the main principles. A number of case-study
and real-life examples are also included.
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