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The discovery of nuclear magnetic resonance earned Felix Bloch and
Ed Purcell the 1952 Nobel Prize in Physics. What their discovery
took advantage of, is that protons are the world's smallest
magnets. These tiny magnets can also be used to make a
magnetometer, of the type described in this book. This book
describes how to build a proton precession magnetometer, suitable
for measurements of the Earth's magnetic field. This method of
measuring magnetic fields offers the theoretically highest possible
precision, limited only by the known value of the gyromagnetic
ratio of the proton. Uses of the magnetometer include: making
precise measurements of the Earth's magnetic field, calibrating low
field magnetometers, teaching modern signal processing techniques,
demonstrating nuclear magnetism and NMR to students, and measuring
nuclear magnetic relaxation in liquids. The Earth's field proton
precession magnetometer, called the Magnum, described in this book,
was formerly a commercial product, developed and sold by Exstrom
Laboratories LLC. It was designed by Stefan Hollos and Richard
Hollos.
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Art of Pi (Paperback)
J. Richard Hollos, Stefan Hollos
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R538
Discovery Miles 5 380
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Ships in 10 - 15 working days
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There are 50 unique patterns in this book, each on its own physical
page. Most of the patterns are based on Christoffel words, named
after Elwin Bruno Christoffel (1829-1900), a German mathematician
and physicist. Details on pattern generation with Christoffel words
can be found in the book "Pattern Generation for Computational
Art."
This book shows how to turn computer generated number sequences
into intricate visual patterns. The sequences are strings of the
binary numbers 0 and 1 which are translated into drawing
instructions to produce beautiful patterns. These patterns provide
a glimpse of the hidden platonic world of mathematics.
The book starts with Christoffel words and Sturmian sequences
which are derived from the continued fraction expansion of rational
and irrational numbers. How this is done is explained very clearly
in the book and very little mathematical background is required
from the reader.
The book moves on to Automatic sequences such as the Thue-Morse
and Rudin-Shapiro sequences which are various ways of calculating
digital roots of the integers. The first part of the book ends with
sequences generated by folding paper.
Translating a sequence into drawing instructions is done using a
finite automaton. This is a very general method for translating
sequences that allows the same sequence to produce many different
patterns. No prior experience with finite automata is necessary.
All the background needed is explained in the book.
The second part of the book is devoted to L-systems which is
another way of producing a string of drawing instructions. Here the
strings are produced by an iterative symbol substitution process.
The images produced often have a self similar fractal structure. It
is possible to create many images that resemble plants. The book
shows how to use an automaton and context free grammars to
systematically look at all L-systems of a particular type.
All software used to create the sequences and images in the book
are free for readers to download from the book's website at: http:
//www.abrazol.com/books/patterngen/
The software consists of small programs written in the C
programming language that can be run on all major operating
systems. Inside the book are 327 images serving as inspiration for
the kinds of images you can create. There are an infinite variety
of images you can generate using the software that comes with this
book, providing a computational image generation lab.
This book is the result of a lifelong love of music and an
obsession with patterns. The authors have for many years been
exploring methods to find, create, describe and analyze patterns.
They wrote this book to show how some of these methods can be used
to generate rhythms. The methods can produce an almost endless
variety of new rhythms along with popular traditional ones. For a
lover of music what could be more wonderful than that?
The study of patterns at anything beyond a superficial level
does require some mathematics. Fortunately the mathematics can be
kept at a very elementary level. Anyone comfortable with a little
algebra should have no trouble understanding and using these rhythm
generation methods. Only the last chapter on stochastic rhythms
requires a bit more than elementary mathematics. Any reader who
faints at the sight of an equation should probably not buy the
book.
The book has many example rhythms for which there are MIDI files
that you can listen to on the book's website:
abrazol.com/books/rhythm1/. There you can also find free software
for generating rhythms, doing calculations, and creating MIDI
files.
This is a book about solving problems related to automata and
regular expressions. It helps you learn the subject in the most
effective way possible, through problem solving. There are 84
problems with solutions. The introduction provides some background
information on automata, regular expressions, and generating
functions. The inclusion of generating functions is one of the
unique features of this book. Few computer science books cover the
topic of generating functions for automata and there are only a
handful of combinatorics books that mention it. This is unfortunate
since we believe the connection between computer science and
combinatorics, that is opened up by these generating functions, can
enrich both subjects and lead to new methods and applications. We
cover a few interesting classes of problems for finite state
automata and then show some examples of infinite state automata and
recursive regular expressions. The final problem in the book
involves constructing a recursive regular expression for matching
regular expressions. This book explains: * Why automata are
important. * The relationship of automata to regular expressions. *
The difference between deterministic and nondeterministic automata.
* How to get the regular expression from an automaton. * Why two
seemingly different regular expressions can belong to the same
automaton. * How the regular expression for an infinite automaton
is different than one for a finite one. * The relationship of a
regular expression to a regular language. * What a generating
function for a language tells you about the language. * How to get
a generating function from a regular expression. * How the
generating function of a recursive regular expression is different
from that of an ordinary regular expression. * How to test
divisibility properties of integers (binary and decimal based)
using automata. * How to construct an automaton to search for a
given pattern, or for a given pattern not occurring. * How to
construct an automaton for arbitrary patterns and alphabets. * How
the recursive regular expression for nested parentheses leads to
the Catalan numbers. Included in this book: * Divisibility problems
in binary and decimal. * Pattern search problems in binary,
ternary, and quaternary alphabets. * Pattern search problems for
circular strings that contain or do not contain a given pattern. *
Automata, regular expressions, and generating functions for
gambling games. * Automata and generating functions for finite and
infinite correctly nested parentheses. * The recursive regular
expression for matching regular expressions over a binary alphabet.
* A further reading list.
In 1956, a physicist named John Kelly working at Bell Labs
published a paper titled "A New Interpretation of Information
Rate." In the paper he draws an analogy between the outcomes of a
gambling game and the transmission of symbols over a communications
channel. For a positive expectation game, Kelly showed that a
betting system based on a fixed fraction of the bankroll can make
the bankroll grow at an exponential rate in the long run. The
exponential growth rate in this case is directly analogous to the
rate of information transmission through a communications channel.
This book examines the Kelly system in detail. Applications of the
Kelly system in both gambling and investing are considered. Python
code for calculating the Kelly fractions for both a single stock
investment and an investment in two stocks simultaneously is
included. Included is an introductory review chapter on the
probability theory needed to analyze gambling systems in
general.There is also a chapter on some of the more commonly used
gambling systems such as the Martingale system. This book will be
useful for anyone interested in a good mathematical introduction to
gambling systems in general, and the Kelly system in particular.
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