|
Showing 1 - 2 of
2 matches in All Departments
Steffen Heinrich describes a motion planning system for automated
vehicles. The planning method is universally applicable to on-road
scenarios and does not depend on a high-level maneuver selection
automation for driving strategy guidance. The author presents a
planning framework using graphics processing units (GPUs) for task
parallelization. A method is introduced that solely uses a small
set of rules and heuristics to generate driving strategies. It was
possible to show that GPUs serve as an excellent enabler for
real-time applications of trajectory planning methods. Like humans,
computer-controlled vehicles have to be fully aware of their
surroundings. Therefore, a contribution that maximizes scene
knowledge through smart vehicle positioning is evaluated. A
post-processing method for stochastic trajectory validation
supports the search for longer-term trajectories which take
ego-motion uncertainty into account. About the Author Steffen
Heinrich has a strong background in robotics and artificial
intelligence. Since 2009 he has been developing algorithms and
software components for self-driving systems in research facilities
and for automakers in Germany and the US.
This is a reproduction of a book published before 1923. This book
may have occasional imperfections such as missing or blurred pages,
poor pictures, errant marks, etc. that were either part of the
original artifact, or were introduced by the scanning process. We
believe this work is culturally important, and despite the
imperfections, have elected to bring it back into print as part of
our continuing commitment to the preservation of printed works
worldwide. We appreciate your understanding of the imperfections in
the preservation process, and hope you enjoy this valuable book.
|
|
Email address subscribed successfully.
A activation email has been sent to you.
Please click the link in that email to activate your subscription.