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Showing 1 - 8 of 8 matches in All Departments
This book covers the latest research on landmarks in GIS, including practical applications. It addresses perceptual and cognitive aspects of natural and artificial cognitive systems, computational aspects with respect to identifying or selecting landmarks for various purposes, and communication aspects of human-computer interaction for spatial information provision. Concise and organized, the book equips readers to handle complex conceptual aspects of trying to define and formally model these situations. The book provides a thorough review of the cognitive, conceptual, computational and communication aspects of GIS landmarks. This review is unique for comparing concepts across a spectrum of sub-disciplines in the field. Portions of the ideas discussed led to the world's first commercial navigation service using landmarks selected with cognitive principles. Landmarks: GI Science for Intelligent Services targets practitioners and researchers working in geographic information science, computer science, information science, cognitive science, geography and psychology. Advanced-level students in computer science, geography and psychology will also find this book valuable as a secondary textbook or reference.
This book reports the newest research and technical achievements on the following theme blocks: Design of mobile map services and its constraints, typology and usability of mobile map services, visualization solutions on small displays for time-critical tasks, mobile map users, interaction and adaptation in mobile environments and applications of map-based mobile services.
This book covers the latest research on landmarks in GIS, including practical applications. It addresses perceptual and cognitive aspects of natural and artificial cognitive systems, computational aspects with respect to identifying or selecting landmarks for various purposes, and communication aspects of human-computer interaction for spatial information provision. Concise and organized, the book equips readers to handle complex conceptual aspects of trying to define and formally model these situations. The book provides a thorough review of the cognitive, conceptual, computational and communication aspects of GIS landmarks. This review is unique for comparing concepts across a spectrum of sub-disciplines in the field. Portions of the ideas discussed led to the world’s first commercial navigation service using landmarks selected with cognitive principles. Landmarks: GI Science for Intelligent Services targets practitioners and researchers working in geographic information science, computer science, information science, cognitive science, geography and psychology. Advanced-level students in computer science, geography and psychology will also find this book valuable as a secondary textbook or reference.
This book reports the newest research and technical achievements on the following theme blocks: Design of mobile map services and its constraints, typology and usability of mobile map services, visualization solutions on small displays for time-critical tasks, mobile map users, interaction and adaptation in mobile environments and applications of map-based mobile services.
This book constitutes the refereed proceedings of the 9th International Conference on Spatial Information Theory, COSIT 2007, held in Melbourne, Australia, in September 2007. The 27 revised full papers presented were carefully reviewed and selected from 102 submissions. The papers are organized in topical sections on cultural studies, semantics, similarity, mapping and representation, perception and cognition, reasoning and algorithms, navigation and landmarks, as well as uncertainty and imperfection.
Bachelor Thesis from the year 2007 in the subject Computer Science - Software, University of Paderborn, 14 entries in the bibliography, language: English, comment: This work will give insight on the current developments in the field of server virtualization and the various techniques involved in it as well as a short historical overview about when the first types of virtualization were introduced. The findings will mostly be supported by examples of current virtual environments (especially the XEN project)., abstract: Server virtualization is currently a field of IT which is undergoing a rapid development. Introducing an even spread of performance on server farms which results in a good TCO (total cost of ownership), virtualization has already got the full attention from industry, resulting in massive participation and huge acquisitions. With server virtualization the size of server farms can be reduced dramatically, resulting in a lower total cost of ownership and (by using techniques like Linux-HA in virtual environments) increased availability. Even with an overhead of 10-20% on the layer of virtualization it is still very interesting since the load on a server farm can be spread evenly (which is not only a main target in server virtualization but also in distributed systems in general). This work will give an insight on the current developments in the field of server virtualization and the various techniques involved in it as well as a short historical overview about when the first types of virtualization were introduced (and why they failed, since according to A. Tanenbaum the current hardware is not made to be virtualized). The findings will mostly be supported by examples of current virtual environments (especially the XEN project). The paper will first introduce the different ways of virtualizing a system and in how far hardware can or can not support this. The second part will introduce the current software for virtualizing a server and giving user
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