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Learn more about how the central nervous system governs human
behaviour with an industry-leading text. Biopsychology, Global
Edition, 11th Edition by authors John Pinel and Steven Barnes
presents a clear, engaging introduction to the topic offering a
unique combination of biopsychological science and personal,
reader-oriented discourse, ideal for students studying
Physiological Psychology and Biopsychology courses. Well-known for
its accessible and student-focused approach to the discipline, the
book successfully interweaves the fundamentals of the field with
clinical case studies, social issues, personal implications, useful
metaphors, and memorable anecdotes. The plethora of themed
features, and visual illustrations will challenge your critical
thinking skills and support your understanding of the concepts
introduced. The latest Edition also incorporates two new emerging
themes ("Thinking About Epigenetics" and "Consciousness") and
includes up-to-date coverage of the most recent developments in the
field. With the engaging, inspiring voices coming from the authors
directly to the student, this market-leading text is the ultimate
introductory guide, equipping you with the tools and resources you
need for a deeper understanding of one of the most rapidly
progressing scientific fields. Organise your learning and improve
your results with the Revel (R) Edition for this text. The
interactive, digital, and mobile learning environment replaces the
traditional printed text and empowers you to actively participate
in learning. More than a digital textbook, Revel delivers an
engaging blend of author content, media, and assessment. With
Revel, you can read and practice in one continuous experience -
anytime, anywhere, on any device. If you would like to purchase the
Revel (R) version of this text, search for: 9781292351964 Revel for
Biopsychology, Global Edition, Instant Access
For decades, the Louisiana political scene has been a source of
interest and intrigue for scholars and casual observers alike. In
recent years, the state's political, economic, and environmental
challenges have drawn sustained attention from regional and
national media. Observers have typically focused on Louisiana's
distinctive political culture, including jungle primaries, colorful
candidates, and tolerance for scandal. However, recent shifts have
eroded the state's unique political character, aligning it with
national political trends of partisan realignment, political
polarization, and outside influence in state and local elections.
The Party Is Over brings together top scholars, journalists, and
policy analysts to investigate these recent shifts in institutions,
politics, and policy and situate them in the context of national
politics. Both accessible and thorough, the volume offers an
informed and reliable foundation for those new to Louisiana's
political culture and for long-time observers seeking new insights
into recent developments. Contributors recognize the challenges
posed by the new politics and point toward opportunities to
leverage the state's cultural and economic strengths to build a
better Louisiana.
Ord Cestus, a planet mostly barren and inhospitable to life, was
first colonized as a prison world--until a handful of hardy
pioneers discovered its rich ore deposits and managed to build up a
successful droid-manufacturing industry. But when the Clone Wars
erupted, bringing severe rationing of imported resources and a
Republic ban on the production of battle droids, Ord Cestus was
threatened with imminent economic collapse.
Enter the Confederacy of Independent Systems--the Separatists--with
a life-saving offer to purchase a generous quantity of the planet's
most lucrative export: bio-droids. Possessed of tactical
capabilities that rival the fighting abilities of even the most
advanced Jedi, these sophisticated, techno-organic hybrid units
would prove a most formidable weapon if ever deployed for military
use. And now the Confederacy's intention to invest in what amounts
to an army of bio-droids has sent ripples of alarm through the
highest echelons of the Republic government.
Determined to halt the bio-droid sale--but fearing a show of force
will result in a political backlash--Supreme Chancellor Palpatine
dispatches a team of envoys, led by Jedi Master Obi-Wan Kenobi.
Their mission: persuade Ord Cestus's government to abandon its
dealings with the Confederacy . . . while secretly stirring up
revolution among the planet's struggling underclass. Diplomacy is
paramount. But if all else fails, the Republic will not hesitate to
launch a full-scale attack--and wipe out not only the means of
bio-droid production, but countless lives as well, to demonstrate
the consequences of disloyalty.
For Obi-Wan, the prospect of such wholesale slaughter only serves
to fuel his growing suspicions about the sinister path the Republic
seems to be taking. But the brash Jedi Master Kit Fisto and the
detachment of clone soldiers assigned to the mission are ready and
willing to do the Supreme Chancellor's bidding. As the leaders of
Ord Cestus refuse to capitulate and Palpatine rapidly loses
patience, Obi-Wan's hopes of a peaceful resolution are dwindling.
Now, facing a crisis of conscience, Obi-Wan must find the wisdom
and strength to prevent a bloodbath and safeguard the Republic--
while abiding by the ancient code to which he has pledged his life.
"From the Hardcover edition."
Pilgrim: A graphic novel about a man on a pilgrimage, for reasons
unclear, and to a destination unknown. Prompted by a dream of
freedom, he leaves his job and home only to find himself in a
pathless desert. He longs for something that he can't quite define,
and finds himself in a world of dreams, on a quest that leads him
through mysteries and enigmas. Where is he going...and why?
"Pilgrim" is the work of Stephen Michael Barnes ("SMB") and is
based on sketches from his personal journal. He currently lives and
works in Arizona.
"The Barsoom Project" is the direct sequel to 1981's "Dream
Park. "Eviane's first visit to the-state-of-art amusement arena
Dream Park ended in disaster: the special effects had seemed more
real than life... until the holograms she was shooting with live
ammunition turned out to be solid flesh and blood... and very, very
dead.
Haunted by the past, rebounding from a lengthy spell in a mental
hospital, she has returned to Dream Park to exorcise a nightmare
that has become reality. But in Dream Park, nothing is what it
seems. The Inuit mythology controlling the images is part of a "Fat
Ripper Special" designed to implant new behavioral memes. The
players are struggling against the game master, one another, and
their own demons. And there is a killer who wants to ensure Eviane
never regains her memory...noo matter what it costs.
Blending together hard science fiction with topical RPG-like
fantasy games, "The Barsoom Project" is SF at the cutting edge and
a classic creation from two of the genre's most beloved
writers.
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Dream Park (Paperback)
Larry Niven, Steven Barnes, Niven
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R503
R423
Discovery Miles 4 230
Save R80 (16%)
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Ships in 10 - 15 working days
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The classic "virtual reality theme park" adventure is now back in
print with brand new cover art. For 15 virtual reality gamers
undertaking a four-day quest, the fantasy slaying of monsters is
suddenly interrupted by murder. Reissue.
Casanegra follows the adventures of Tennyson Hardwick, a gorgeous,
sexy actor and former gigolo, living on the fringes of the good
life in Hollywood. This story, which chronicles the redemption of a
prodigal son, combines the glamour of Hollywood with the seedy
hopelessness of the inner city. In this hot and steamy mystery,
Tennyson struggles to hang on to his acting career and redeem his
sex-for-pay history, which estranged him from his family --
especially his father, a decorated LAPD captain who raised Tennyson
to call him "sir." Now, in the wake of his father's sudden stroke,
Tennyson has to save himself from taking the fall for the first
murder of a female rapper. In the process he discovers his hidden
talents -- the hard way.
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