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Starfinder RPG Alien Archive Pocket Edition (Paperback): John Compton, Adam Daigle, Crystal Fraiser, Amanda Hamon, Jason... Starfinder RPG Alien Archive Pocket Edition (Paperback)
John Compton, Adam Daigle, Crystal Fraiser, Amanda Hamon, Jason Keeley, …
R647 R530 Discovery Miles 5 300 Save R117 (18%) Ships in 10 - 15 working days

Strange aliens both friendly and fearsome fill this tome of creatures designed for use with the Starfinder Roleplaying Game! From the gravity-manipulating frujais and planet-killing novaspawn to space goblins and security robots, the creatures in this codex will challenge adventurers no matter what strange worlds they're exploring. What's more, player rules for a host of creatures let players not just fight aliens, but be them! Inside Starfinder Alien Archive, you'll find the following: • Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals. • Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain. • New alien technology to help give your character an edge, including weapons, armor, magic items, and more. • A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine. • New rules for magical monster summoning, quick templates to modify creatures on the fly, and more! The pocket edition presents the same contents in a smaller sized softcover for a lower price and better portability.

Superteam Handbook - A Mutants & Masterminds Sourcebook (Hardcover): Crystal Frasier, Jennifer Dworschack-Kinter, Steve Kenson,... Superteam Handbook - A Mutants & Masterminds Sourcebook (Hardcover)
Crystal Frasier, Jennifer Dworschack-Kinter, Steve Kenson, Jack Norris, Lucien Soulban, …
R996 R798 Discovery Miles 7 980 Save R198 (20%) Ships in 9 - 15 working days

The Superteam Handbook puts the focus on the heroes and their team, with details for players and gamemasters alike to make their team cohesive, dramatic, and fun! Heroes can work closer together than ever before with new, team-focused powers, advantages, and attack options. Eight pre-made hero teams-ranging from PL 5 to PL 12-serve as campaign-kickstarters, with guidelines, resources, and advice for running a variety of heroic campaigns, along with background and statblocks for their members to use as player characters, rivals, or villains. Will you save the planet as part of the globe-hopping UNIQUE, battle to keep the streets safe as one of the street-brawling Ferroburg Four, or take on ancient aliens from the cockpit of your own giant robot as a member of MagnaForce? Whatever you choose, be stronger than the sum of yourparts!

Astonishing Adventures Assembled! - A Mutant & Masterminds Scenario Book (Game): E.A. Bresnick, Crystal Frasier, Jason Keeley,... Astonishing Adventures Assembled! - A Mutant & Masterminds Scenario Book (Game)
E.A. Bresnick, Crystal Frasier, Jason Keeley, Steve Kenson, Amber E. Scott
R882 R711 Discovery Miles 7 110 Save R171 (19%) Ships in 10 - 15 working days

Astonishing Adventures Assembled! presents seven complete scenarios for the Mutants & Masterminds RPG. In these adventures you can face the icy villains of the Cold Front, tangle with robot dinosaurs, bring order to a city where super pets run amok, escape the whims of a cosmic trickster, and more! Astonishing Adventures Assembled! also includes info on fleshing out your world with locations, relationships, and NPCs that can act as contacts, love interests, or rivals. Each adventure stands alone but there’s also advice on connecting them into a campaign and adjusting them for unusual groups or different Power Levels. Grab a scenario and you’re ready to go with Astonishing Adventures Assembled!

Pathfinder Player Companion: Knights of the Inner Sea (Paperback): Steve Kenson, Tork Shaw, Dylan Birtolo Pathfinder Player Companion: Knights of the Inner Sea (Paperback)
Steve Kenson, Tork Shaw, Dylan Birtolo; Edited by Paizo Staff
R273 R204 Discovery Miles 2 040 Save R69 (25%) Out of stock

Answer the call to arms with the Pathfinder Player Companion: Knights of the Inner Sea! Join the fray as a noble Knight of Ozem, crush the servants of anarchy as a merciless Hellknight, slay the demons of the Worldwound as a veteran Mendevian Crusader, or take up the banner of any of Golarion’s most esteemed knighthoods. Knights of the Inner Sea reveals the most stalwart martial orders of the Pathfinder Campaign Setting, with details supporting crusaders of any class and new options for all manner of knights — be their armor shining or jet black. Recruit a squire customized to your individual quest, make your steed more than just a horse with new mounts and equine breeds, adopt a knightly code of conduct to give your quest a cause, or take up a diverse array of spells and magic items designed empower knights — or destroy them! Whether you’re an armored champion, a militant magic-user, or a slayer from the shadows, launch your character’s crusade with the Pathfinder Player Companion: Knights of the Inner Sea!

Cthulhu Awakens Game Master’s Kit: Steve Kenson, Chris Pramas, Malcolm Sheppard Cthulhu Awakens Game Master’s Kit
Steve Kenson, Chris Pramas, Malcolm Sheppard
R800 R640 Discovery Miles 6 400 Save R160 (20%) Ships in 9 - 15 working days

The Cthulhu Awakens Game Master's Kit is a collection of resources that help you smoothly deliver terror and adventure to your players. It provides a sturdy Game Master's screen that displays stunts and other essential information. Four quick reference cards provide further assistance with commonly used rules, and a dry-erase friendly combat tracker that helps you follow violent moments of triumph, or doom. The secrets of the Game Master’s Kit are revealed in Unexpurgated Texts, a booklet detailing a dozen fell grimoires and their modern counterparts, each in an expanded, 2-page format listing the eldritch workings and other strange secrets each of them contains. The Cthulhu Awakens Game Master's Kit is the perfect complement to the game’s core rulebook.

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