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Discover exciting and fun projects by building brilliant
applications for the Apple Watch About This Book * Explore the
opportunities opened up to developers by Apple's latest device: the
Apple Watch * Be a crackerjack at developing software across a
broad range of watch app categories * From an eminent author,
master all stages of development, from the first stage through to a
completed project Who This Book Is For If you have some basic
knowledge of programming in Swift and are looking for the best way
to get started with Apple Watch development, this book is just the
right one for you! What You Will Learn * Understand the concept of
the Apple Watch as an autonomous device as well as it being paired
with the iPhone * Get your app up and running * Design exciting,
inspiring, and attractive layouts for your apps * Make your user
interface more engaging using images and animation * Enable your
Watch and iPhone apps to transport and share data * Leverage the
feature-rich set of WatchKit technologies provided by Apple *
Connect your apps to the Internet * Submit your app to the App
Store In Detail With Apple's eagerly anticipated entry into the
wearable arena, the field is wide open for a new era of app
development. The Apple Watch is one of the most important
technologies of our time. This easy-to-understand book takes
beginners on a delightful journey of discovering the features
available to the developer, right up to the completion of
medium-level projects ready for App Store submission. It provides
the fastest way to develop real-world apps for the Apple Watch by
teaching you the concepts of Watch UI, visual haptic and audio,
message and data exchange between watch and phone, Web
communication, and finally Visual, haptic as well as audio feedback
for users. By the end of this book, you will have developed at
least four fully functioning apps for deployment on watchOS 2.
Style and approach This is a step-by-step guide to developing apps
for the Apple Watch with the help of screenshots and fully coded
working examples.
Take your macOS Sierra to the next level using the latest tools,
designs, and best coding practices while developing with Swift 3.0
About This Book * Learn to harness the power of macOS with the
elegance of the Swift programming language * Become highly
competent in building apps on the macOS platform * Get the most
in-depth guide with a hands-on approach on the latest version of
macOS Who This Book Is For This book is for developers who have
some experience with macOS and want to take their skills to next
level by unlocking the full potential of latest version of macOS
with Swift 3 to build impressive applications. Basic knowledge of
Swift will be beneficial but is not required. What You Will Learn *
Combine beautiful design with robust code for the very best user
experience * Bring the best coding practices to the new macOS
Sierra * See what's new in Swift 3.0 and how best to leverage the
Swift language * Master Apple's tools, including Xcode, Interface
Builder, and Instruments * Use Unix and other common command-line
tools to increase productivity * Explore the essential Cocoa
frameworks, including networking, animation, audio, and video In
Detail macOS continues to lead the way in desktop operating
systems, with its tight integration across the Apple ecosystem of
platforms and devices. With this book, you will get an in-depth
knowledge of working on macOS, enabling you to unleash the full
potential of the latest version using Swift 3 to build
applications. This book will help you broaden your horizons by
taking your programming skills to next level. The initial chapters
will show you all about the environment that surrounds a developer
at the start of a project. It introduces you to the new features
that Swift 3 and Xcode 8 offers and also covers the common design
patterns that you need to know for planning anything more than
trivial projects. You will then learn the advanced Swift
programming concepts, including memory management, generics,
protocol orientated and functional programming and with this
knowledge you will be able to tackle the next several chapters that
deal with Apple's own Cocoa frameworks. It also covers AppKit,
Foundation, and Core Data in detail which is a part of the Cocoa
umbrella framework. The rest of the book will cover the challenges
posed by asynchronous programming, error handling, debugging, and
many other areas that are an indispensable part of producing
software in a professional environment. By the end of this book,
you will be well acquainted with Swift, Cocoa, and AppKit, as well
as a plethora of other essential tools, and you will be ready to
tackle much more complex and advanced software projects. Style and
approach This comprehensive guide takes a hands-on practical
approach incorporating a visually-rich format rather than a text
heavy format. The focus is on teaching the core concepts through a
series of small projects and standalone examples so you gain
expertise with various aspects of macOS application development.
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