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A human observer can effortlessly identify visible portions of geometric objects present in the environment. However, computations of visible portions of objects from a viewpoint involving thousands of objects is a time consuming task even for high speed computers. To solve such visibility problems, efficient algorithms have been designed. This book presents some of these visibility algorithms in two dimensions. Specifically, basic algorithms for point visibility, weak visibility, shortest paths, visibility graphs, link paths and visibility queries are all discussed. Several geometric properties are also established through lemmas and theorems. With over 300 figures and hundreds of exercises, this book is ideal for graduate students and researchers in the field of computational geometry. It will also be useful as a reference for researchers working in algorithms, robotics, computer graphics and geometric graph theory, and some algorithms from the book can be used in a first course in computational geometry.
This book constitutes the refereed proceedings of the 7th International Workshop on Algorithms and Computation, WALCOM 2013, held in Kharagpur, India, in February 2013. The 29 full papers presented were carefully reviewed and selected from 86 submissions. The papers are organized in topical sections on computational geometry, approximation and randomized algorithms, parallel and distributed computing, graph algorithms, complexity and bounds, and graph drawing.
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